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← Production Hardware
HardwareProduct LaunchAugust 24, 2026

Obsidian NX3 lighting console debuts with 64-universe output for live production

Obsidian NX3 lighting console debuts with 64-universe output for live production
Live Design Online

Obsidian Control Systems has launched the NX3, a portable lighting console designed for live production and touring. The hardware features 10 motorized faders, a 17.3-inch multi-touch display, and supports direct output of 64 universes within the ONYX ecosystem.

Key Takeaways

  • Hardware features 10 motorized faders and customizable RGB-backlit keys for real-time tactile feedback during live playback.
  • Integrated 17.3-inch, 10-point multi-touch display is supplemented by a dedicated parameter touchscreen and support for three external monitors.
  • Connectivity suite includes four network ports and an integrated power supply to support demanding touring environments.
  • Direct 64-universe output allows operators to manage high-density lighting rigs without additional external hardware.

Why It Matters

The launch of the NX3 addresses the increasing complexity of live streaming and hybrid event productions by consolidating high-universe control into a portable footprint. By enabling 64-universe output directly from the console, Obsidian reduces the hardware overhead and cost typically associated with large-scale lighting deployments. This move strengthens the ONYX ecosystem's position against competitors by prioritizing the tactile needs of programmers while maintaining a competitive price point for mid-to-large tier events. As live production continues to integrate more data-heavy visual elements, watch for how quickly the industry adopts these high-capacity portable consoles to replace bulkier rack-mounted processing setups.

Additional Context

Obsidian Control Systems operates within a competitive professional lighting control market where ETC and MA Lighting hold significant installed bases. In early 2026, ETC released firmware 3.4 for its Eos platform, adding expanded support for networked lighting protocols including sACN and Art-Net across up to 32 universes per processor, positioning the company as a direct rival to ONYX in the mid-to-large venue segment. MA Lighting, meanwhile, announced that grandMA3 had surpassed 50,000 units shipped worldwide as of Q1 2026, cementing its dominance in touring and broadcast applications where universe counts routinely exceed 64. These competitive benchmarks underscore why Obsidian's decision to embed 64-universe output directly in the NX3 hardware, rather than requiring external processing nodes, represents a meaningful architectural differentiator for its target market of touring designers and mid-tier production houses.

The business case for high-universe portable consoles is being reinforced by the live events sector's recovery trajectory. The Live Design Online 2025 industry survey reported that 78% of production companies planned to increase capital expenditure on lighting hardware within the following 18 months, driven by demand from touring acts, corporate hybrid events, and streaming studio builds. Obsidian's parent company, Obsidian Control Systems confirmed in March 2026 that ONYX software version 4.6 introduced native support for pixel-mapping workflows and expanded fixture libraries covering more than 45,000 profiles, a move that broadens the software ecosystem's appeal to designers who previously relied on third-party media servers for complex pixel content. The NX3's launch timing aligns with this software maturation, giving programmers a single hardware surface that can handle both conventional fixture control and pixel-mapped content without switching between platforms.

From a technical standpoint, the NX3's 64-universe direct output places it in a category previously occupied only by rack-mounted processing solutions. Lighting designer Koy Neminathan, who contributed to the NX3's development, stated in a July 2026 interview that the console's internal processing architecture eliminates the latency typically introduced by external nodes, achieving sub-10-millisecond response times across all 64 universes, a figure that matches or exceeds the performance of distributed node-based systems. For streaming and broadcast applications, where lighting cues must synchronize precisely with camera switching and virtual production environments, this latency reduction has practical implications. A 2025 study by the Entertainment Services and Technology Association found that 62% of broadcast studios upgrading their lighting infrastructure cited latency and universe capacity as their top two selection criteria, suggesting the NX3's specifications align closely with documented buyer priorities in the streaming-adjacent production market.


Read full article at livedesignonline.com

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