MainConcept has released Codec SDK 17.0, which extends its Easy Video API (EVA) to support end-to-end transcoding pipelines on NVIDIA Blackwell GPUs for Linux Arm and NETINT Quadra VPUs for Linux x86. This update aims to unify hardware-accelerated workflows under a single API to reduce integration complexity for broadcast and OTT infrastructure.
The expansion of the Easy Video API addresses the growing complexity of hybrid cloud and on-premises streaming infrastructures. By providing a single point of contact for multiple hardware vendors, MainConcept allows engineers to bypass individual vendor SDKs, significantly lowering the technical debt associated with maintaining diverse encoding fleets. This move specifically targets the rising adoption of Arm-based cloud instances and high-density VPU deployments in broadcast environments. As the industry shifts toward more specialized silicon, this unified software layer ensures format compliance across hardware that may not natively support professional broadcast profiles. Watch for the upcoming integration of AMD and Intel GPU support to complete the cross-vendor hardware abstraction layer.
This release follows the MainConcept Codec SDK 17.0 announcement which detailed the initial support for NVIDIA Blackwell and NETINT hardware.
MainConcept Codec SDK 17.0 now supports NVIDIA Blackwell GPUs on Linux Arm and NETINT Quadra VPUs on Linux x86. By utilizing the Easy Video API, the update consolidates transcoding workflows into a single pipeline. This integration reduces development effort by up to 80% while simplifying management of complex, multi-vendor streaming infrastructures.
The update adds support for NVIDIA Blackwell GPUs on Linux Arm platforms and NETINT Quadra VPU boards for 8K AVC and HEVC processing.
The Easy Video API consolidates decoding, scaling, and encoding into a single workflow, which can reduce integration effort by up to 80%.
Yes, the unified API allows for automatic fallback to MainConcept software codecs for professional formats like Sony XAVC when necessary.
No, existing SDK users do not face additional licensing charges when moving to Linux Arm pipelines.
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