Visual Europe Group executed a large-scale, city-wide synchronized production in Budapest for St. Stephen's Day 2025, spanning 5.3 kilometers along the Danube. The technical setup integrated architectural projection, 1,300 drones, and pyrotechnics, all managed via a redundant optical network and central timecode synchronization.
This city-scale execution demonstrates the increasing complexity of integrating disparate live performance technologies into a unified, time-aligned environment. By treating landmark architecture as active visual components rather than static backdrops, the production sets a technical benchmark for large-scale immersive experiences that must coexist with functioning urban infrastructure. For the broader streaming and live events ecosystem, the use of redundant optical and wireless signal paths highlights the critical nature of synchronization in high-stakes, multi-modal broadcasts. Watch for how these synchronized drone and projection workflows influence future hybrid live-streaming events in dense metropolitan areas.
For St. Stephen’s Day 2025, Visual Europe Group synchronized 1,300 drones, 45,000 pyrotechnic effects, and architectural projections across 5.3 kilometers of the Budapest skyline. This complex production utilized redundant optical networks and central timecode to align disparate audiovisual assets, setting a new technical benchmark for large-scale, city-wide immersive live events.
The production utilized Disguise VX4 media servers, grandMA3 consoles, Flyfire Kaiken drones, 50 Panasonic PT-RQ35K projectors, and a redundant Riedel MediorNet optical network.
Synchronization was achieved through a central timecode initiated by the pyrotechnics operator, which aligned the media servers, lighting consoles, and drone systems across a redundant optical network.
The distributed audio system featured Adamson and JBL VTX hardware, managed by DiGiCo SD10 consoles equipped with redundant engines.
It demonstrates the ability to integrate complex, disparate technologies into a unified, time-aligned environment, treating landmark architecture as an active visual component of a large-scale broadcast.
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