Microsoft is ending support for Xbox Cloud Gaming on 2020 Samsung smart TVs effective November 3rd due to browser incompatibility with updated service technology. Users are required to upgrade to 2021 or newer models or switch to alternative devices to maintain access to the platform.
The loss of Xbox Cloud Gaming support on four-year-old hardware underscores the growing gap between long TV replacement cycles and rapid cloud software iterations. While consumers expect smart TVs to last a decade, the reliance on specific Chromium versions creates a technical ceiling that hardware manufacturers rarely patch via firmware. This move signals a shift where cloud gaming providers prioritize service performance over broad device compatibility, potentially frustrating users who adopted 'console-less' gaming early. Watch for whether Microsoft introduces a dedicated streaming stick to bridge this compatibility gap for legacy display owners.
Microsoft has been aggressively expanding Xbox Cloud Gaming's device footprint even as it prunes older hardware from its supported list. The service now streams to select LG, Samsung, and VIDAA OS-powered smart TVs, Amazon Fire TV devices, Meta Quest VR headsets, and browser-based platforms via xbox.com/play, requiring a minimum 10 Mbps connection and a compatible controller. In November 2024, Microsoft launched a beta feature allowing Game Pass Ultimate members to stream games they own even if those titles are not included in the subscription, extending cloud play to Samsung Smart TVs, Amazon Fire devices, and Meta Quest headsets. These expansions make the 2020 Samsung cutoff more consequential, as users who adopted the platform early now face losing access to a growing library.
The removal of the beta label signals Microsoft's intent to treat Xbox Cloud Gaming as a mature product with higher quality standards. In 2025, Microsoft officially removed the beta tag from Xbox Cloud Gaming and introduced 1440p streaming at bitrates peaking at 27 Mbps for Game Pass Ultimate subscribers, a significant jump from the roughly 10 Mbps average that most streams previously delivered. The upgrade coincided with a price increase to Game Pass Ultimate and expansion of cloud gaming to additional Game Pass tiers. The higher bitrate and resolution requirements likely explain why older Chromium 69-based browsers on 2020 Samsung TVs can no longer meet the service's technical demands.
Xbox Cloud Gaming's quality gap relative to competitors has become a persistent concern for Microsoft's Xbox-everywhere strategy. The Verge reported that Xbox Cloud Gaming has fallen far behind Nvidia's GeForce Now in both stream quality and latency, with GeForce Now now offering 5K resolution streams at 100 Mbps bitrates and a 360fps mode at 1080p, compared to Xbox Cloud Gaming's 1080p cap and 60fps limit. Microsoft's next major quality leap is expected to arrive alongside its next-generation console hardware, which will use AMD chips spanning multiple device types. Until then, the 1440p upgrade and device pruning represent stopgap measures to keep the service viable as Microsoft pushes its console-less gaming vision across an ever-wider array of screens.
Microsoft is ending Xbox Cloud Gaming support for 2020 Samsung smart TVs on November 3rd. The service now requires Chromium 70 or higher, but these older models are limited to Chromium 69. This highlights the growing gap between rapid cloud software updates and the longer replacement cycles of smart TV hardware.
Support for 2020 Samsung smart TV models officially ends on November 3rd.
The 2020 models run on Chromium 69, but the Xbox Cloud Gaming service now requires Chromium 70 or higher to function properly.
Users must transition to a 2021 or newer Samsung smart TV model that supports software version 1300 or higher.
No, Microsoft continues to support Xbox Cloud Gaming on newer Samsung models, select LG and VIDAA OS TVs, Amazon Fire TV devices, Meta Quest headsets, and web browsers.
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