Havas Play has partnered with gaming advertising platform iion to launch Havas Play:able, a service for the ANZ and APAC regions that uses agentic AI to automate the production of playable ads and mini-games. The collaboration aims to reduce development timelines and costs for brands looking to deploy interactive experiences across gaming, social, and web environments.
The partnership addresses the high cost and slow turnaround times that have historically limited the adoption of interactive ad formats. By utilizing agentic AI to automate production, Havas Play and iion are lowering the barrier for brands to move beyond passive video impressions into active participation. This shift reflects a broader industry move toward gamified commerce as a solution for declining attention spans in traditional digital environments. As streaming and social platforms increasingly compete for engagement, the ability to rapidly deploy culturally relevant micro-games could redefine standard ad units. Watch for performance data from the initial retail and beauty campaigns to see if these interactive formats drive higher conversion rates than standard video.
iion has been expanding its footprint in interactive and playable advertising across multiple markets and agency networks. The platform positions itself as a full-stack solution for brands wanting to deploy mini-games and playable experiences without bespoke development. In early 2026, iion was recognized as a leader in the interactive advertising space with partnerships spanning major holding companies and independent agencies across APAC and North America, reflecting the growing demand for scalable playable ad production. The Havas Play:able service specifically targets retail and beauty brands in Australia and New Zealand, where interactive ad formats have historically been limited by production costs that could exceed $50,000 per unit. The business case for automated playable ad production aligns with broader shifts in ad-tech procurement. Brands are increasingly demanding performance-based creative formats that outperform static and video on engagement metrics. Industry data from 2025 showed that playable ads delivered click-through rates 3 to 5 times higher than standard video units in mobile gaming environments, though measurement standardization across formats remains a challenge. The Interactive Advertising Bureau has been working on specifications for interactive ad units, and the reduction in production timelines from weeks to days that Havas Play:able promises could shift budget allocation from production to media buying. For agencies, the margin structure of AI-automated creative production versus traditional studio work represents a significant operational change. Competitive pressure in the playable and interactive ad space is intensifying. Zynga Ads+ platform launch targets 100 million mobile gaming users and has expanded into non-gaming verticals including retail and finance. Meanwhile, Adobe AI creative agents and other no-code interactive content platforms have been courting brand teams directly, bypassing agency intermediaries. The differentiation for iion and Havas Play:able lies in the agentic AI layer that generates game mechanics from brand assets automatically, rather than requiring designers to build templates manually. Whether that automation produces creative quality sufficient for premium brand environments will be the key test as initial campaigns report results in late 2026.
Havas Play has launched Havas Play:able, a service partnering with gaming platform iion to automate interactive ad production in the ANZ and APAC regions. By utilizing agentic AI, the agency can reduce development time for playable ads from weeks to days, lowering barriers for brands to engage audiences through gamified commerce.
Havas Play:able is a new service launched by Havas Play that uses agentic AI and automation to develop interactive and playable advertising for brands in the ANZ and APAC regions.
The partnership with iion allows Havas Play to use agentic AI to generate interactive concepts and previews, reducing the development time for playable ads from weeks to days while avoiding high upfront production costs.
Ads developed through the Havas Play and iion partnership can be deployed across iion’s gaming ecosystem, social channels, and the open web with integrated analytics.
Retail, FMCG, and beauty brands are currently testing the platform to develop casual gaming experiences for their advertising campaigns.
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