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← Production Hardware
HardwareTechnical DevelopmentJuly 9, 2026

DMC Production and Calrec leverage 100 Mbit/s connections for reverse remote workflows

DMC Production and Calrec leverage 100 Mbit/s connections for reverse remote workflows
TVBEurope

DMC Production and Calrec have implemented a software-defined remote production workflow using Grass Valley’s AMPP platform. The architecture leverages Calrec’s virtualized DSP and True Control 2.0 to manage high-camera count live events over 100 Mbit/s internet connections.

Key Takeaways

  • Implemented 48-fader Calrec Argo M consoles at DMC’s Munich broadcast center to control remote OB units.
  • Utilizes Calrec True Control 2.0 to provide low-latency, responsive mixing environments for operators working at any DMC hub.
  • Integrated video switching, replay, and multiviewers within the software-defined Grass Valley AMPP environment.
  • Deploys Calrec Type R infrastructure for local monitoring and in-ear mixing at the event site.

Why It Matters

This implementation shifts the industry away from costly uncompressed backhaul by moving the production edge to the venue. By utilizing the 100 Mbit/s public internet rather than multi-gigabit private lines, DMC significantly lowers the barrier for high-end sports production in infrastructure-limited locations. This partnership serves as a proof-of-concept for software-defined audio within the Grass Valley AMPP ecosystem, signaling a transition toward hardware-agnostic, scalable live workflows. Watch for the full integration of Calrec ImPulseV into the AMPP platform later this year to enable even deeper native control of audio resources.

Additional Context

The rollout of DMC Production’s "reverse remote" units coincides with the company’s massive infrastructure expansion across Europe. Per SVG Europe in May 2026, DMC Germany was appointed as a technical service provider for MagentaTV’s coverage of the FIFA World Cup 2026. This project involves managing 104 matches and 1,000 hours of programming in UHD and HDR, centralized through hubs in Munich and New York. The ability to minimize bandwidth costs is critical for these large-scale deployments, especially as rights holders look to maintain production quality across 44 exclusive games. Grass Valley has been aggressively positioning its AMPP (Agile Media Processing Platform) as the backbone for such distributed architectures. During NAB 2026 in April, Grass Valley CEO Jon Wilson noted that the platform now processes 20 million production hours per month. The integration with Calrec’s ImPulseV audio engine, also showcased at the event, reflects a coordinated effort to bridge the remaining gap in high-end remote audio. Historically, audio has been one of the most difficult elements to virtualize without introducing intolerable latency, but recent updates to Calrec’s True Control 2.0 allow a single controller to manage up to five consoles or processing cores across global sites. Further broadening the ecosystem, Grass Valley introduced AMPP Edge Live at InfoComm 2026 in June, utilizing NVIDIA Blackwell GPU acceleration. This hardware-software hybrid approach aims to lower operational complexity for enterprise and mid-tier production teams. Competitive pressure is mounting as other vendors like Telestream also integrated workflow automation and monitoring into the AMPP environment in April 2026. These combined moves suggest the broadcast industry’s transition to software-defined, IP-based signal management has moved from experimental early adoption to high-volume, mission-critical deployment in major sports tournaments.


Read full article at tvbeurope.com

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in 4 months
The Broadcast Bridge: Broadcasters transition to NATS messaging for scalable cloud-native microservice orchestration
about 5 hours ago
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