wTVision, a provider of real-time TV graphics and broadcast solutions, is celebrating 15 years in business. The company has grown from a small office in Lisbon to a global presence with significant milestones in sports and election coverage, and the development of its Slides CG software and ChannelMaker playout automation system. The company has expanded its offerings to include 3D and 4K graphics, virtual graphics, and multi-channel turn-key solutions, reflecting its continuous evolution in the broadcast industry.
wTVision’s trajectory illustrates the shift from specialized graphics vendor to end-to-end playout automation partner. By integrating its R3 rendering engine with its ChannelMaker playout software, the company addresses the industry's need for unified Master Control Room (MCR) workflows. This strategy positions wTVision as a direct competitor to traditional heavyweights like Vizrt and Chyron in the live sports and news sectors. As broadcasters transition to 4K and IP-based delivery, wTVision’s ability to manage simultaneous multi-language feeds—demonstrated in its ongoing partnership with Mediapro—signals a consolidation of production and distribution stacks. Watch for the company's expansion into Latin American elections and persistent growth in its US-based MCR contracts.
Since its 15-year milestone, wTVision has aggressively transitioned its stack toward cloud-native and IP-based infrastructures. At NAB Show 2026, the company celebrated 25 years by unveiling a macOS-native version of its R3 Engine, developed in collaboration with Macnica to provide real-time graphics rendering on Apple hardware. This development follows a period of heavy software iteration; per SVG Europe in August 2025, wTVision upgraded its core products—including ChannelMaker and StudioCG—to browser-based, HTML5-compatible versions to support decentralized remote production.
Strategic partnerships have been a central pillar of the company’s recent growth. In July 2025, wTVision partnered with distributor Adistec to expand its reach in the Americas, focusing on the professional video and broadcast markets. This follows a 2024 operation for the Copa America, where wTVision managed 32 matches using a centralized workflow from Mediapro’s U.S. building. In that project, a single operator controlled five graphic engines simultaneously to generate distinct English, Spanish, and Portuguese feeds for various international rights holders, including FOX and Univision.
The company’s presence in premium sports has also deepened through virtual production. Per company reports from May 2026, wTVision recently developed immersive virtual studio environments for DAZN Italy and DAZN Portugal using its wVSet and Unreal Engine-based integrations. This move mirrors a broader industry trend toward augmented reality (AR) in live sports, where wTVision’s AR3 Football tool is now utilized in major events like the Allianz Cup to provide real-time data visualizations of free-kicks and player statistics. Furthermore, the company continues to support large-scale democratic events, having provided the proprietary results-processing workflow for Portugal’s 2026 Presidential Election across major networks like RTP and CNN Portugal.
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