
IBC365 is a year-round digital platform that extends the IBC event experience, offering exclusive news, reports, thought leadership, and technical insights for the media and entertainment industry. It differentiates itself through its exclusive Accelerator Media Innovation Programme and Technical Papers Programme, which attract top industry talent. The platform also provides a robust editorial output covering production, content management, delivery, and technology advances, as well as curated content for adjacent markets like cloud, AR/VR, and AI. IBC365 positions itself as a comprehensive industry resource for professionals seeking ongoing education and collaboration beyond the annual conference.
Daily editorial coverage of the media, entertainment and technology industries.
Long-form analysis, interviews, and explainers on industry developments and trends.
Short educational video series that break down technical and workflow topics.
The Accelerating Innovation podcast series covering IBC accelerator projects and industry topics.
Video and VOD hub for interviews, tutorials, and show highlights.
Zero Density is set to showcase a multi-renderer ecosystem at IBC2026, integrating Chaos Vantage, NVIDIA Gaussian splatting, and Unreal Engine within its Reality 5 platform. The update also introduces new newsroom integration tools, including NLE Live Link for Adobe Premiere Pro and Final Cut Pro, and an automatic lens profiling feature for its Traxis Hub 3.0 software.
IBC2026's Content Everywhere hub will feature nearly 200 exhibitors and sessions focused on agentic AI, Media over QUIC (MoQ) benchmarks, and cloud-based sports production workflows. The event highlights real-world implementations from organizations including S.L. Benfica, AZ Alkmaar, and the BBC.
Finnish production company Frame Rate Oy has introduced footagen.ai, a platform designed to integrate various generative AI models into a structured, edit-ready filmmaking workflow. The tool emphasizes director control, continuity management, and C2PA content provenance for professional production teams.
The FCC has voted to repeal the 39% national television ownership cap, moving to a case-by-case review process to allow broadcasters more flexibility in a market dominated by digital and streaming platforms. The decision faces dissent regarding the Commission's legal authority to override statutory limits established by Congress in 2004.
Big Blue Marble will showcase new AI-assisted fraud detection and automated production tools at IBC2026. The company's updated Content Protection Suite now correlates DRM, watermarking, and behavioral data to automate piracy investigations and enforcement.
IBC2026 will feature a conference program focusing on the future of sports media, highlighting advancements in low-latency streaming, cloud production, and agentic AI orchestration. Industry leaders from FIFA, OBS, and UEFA will discuss technical challenges and workflows for delivering personalized sports content at scale.
Broadcasters and brands are increasingly leveraging ad-funded entertainment (AFE) partnerships to reach fragmented audiences and bypass traditional budget constraints. Recent industry examples, such as ITV's collaboration with M&S and Expedia's shoppable OTT platform, illustrate how branded content can drive direct commercial outcomes while providing new IP funding sources for producers.
Amagi's June 2026 Airtime Report indicates a 55% year-over-year increase in global FAST viewing hours and a 53% rise in ad impressions. The report highlights Latin America as a high-growth region while noting North America remains the dominant monetization market.
The IBC2026 conference program lists various sessions focused on the practical application of generative and agentic AI across live sports, news production, and distribution workflows. The event will feature technology leaders from major media organizations discussing the integration of AI-assisted tools and shifts in streaming infrastructure.
Banijay Entertainment and All3Media have finalized their merger, forming a large independent production entity with 265,000 hours of content. The new company, which will operate under the Banijay Entertainment brand, aims to leverage annual cost synergies of approximately €50 million following the deal's completion.