Yom announced its 2026 roadmap, highlighting the upcoming Q1 2026 Mainnet launch for its decentralized cloud gaming network, alongside the Token Generation Event ($YOM TGE) and the NANO operator portal V2. The company also plans to expand GPU vendor support and release a Unity-specific SDK in H1-Q2 2026, building on its recent awards and successful Genesis node sales.
YOM is moving from validation into launch, with Q1 2026 Mainnet, a June 5 TGE, and NANO operator portal V2 all clustered in the first half of the year. That puts the company’s decentralized cloud gaming stack on a tighter commercial timeline, backed by testnet coverage across 20+ regions and a Genesis node sale that sold out in 6 days. The broader ecosystem signal is YOM’s push to expand GPU vendor support and add a Unity-specific SDK, which widens the addressable developer and operator base. The next concrete marker is whether the Universal Pixel Streamer SDK, HyperOrch, and TGE all land on schedule.
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