The 27th VIEW Conference in Turin will feature industry experts from Pixar, Wētā FX, and ILM discussing advancements in visual effects, virtual production, and generative AI. The event program includes technical sessions on rendering technology, cinematography, and the integration of machine learning in animation workflows.
The heavy focus on generative AI and advanced rendering tools at this year's event highlights how deeply machine learning is penetrating traditional animation and VFX workflows. As major studios like Pixar, ILM, and Wētā FX showcase their latest pipelines, the event serves as a critical technical bellwether for the streaming and film production ecosystem heading into awards season. Executives from Sony Pictures Imageworks and Skydance Animation will also address the business models funding these high-end visuals. Watch for how artists respond to the automated production and creative control panels during the five-day event.
The View Conference 2026 program arrives amid a broader industry push to integrate machine learning into rendering and animation pipelines. Pixar has been advancing its RenderMan XPU architecture, which combines CPU and GPU rendering paths to accelerate complex scene processing. At SIGGRAPH 2025, Pixar presented technical papers on neural radiance caching and path-tracing optimizations that reduce render times for production films, signaling how deeply AI-assisted techniques are embedding into studio workflows. Wētā FX, now operating under Unity's umbrella following its 2021 acquisition, has similarly been integrating ML-driven tools for facial animation and environment generation, positioning itself as a leader in real-time VFX for both film and streaming content.
On the business side, the conference reflects growing tension between AI-driven efficiency gains and the creative workforce that powers premium animation. Runway, whose CEO Cristobal Valenzuela is a confirmed speaker, raised $308 million in a Series D round in early 2025 at a $3 billion valuation, making it one of the most heavily funded generative AI video startups. The company's Gen-3 Alpha model has been adopted by several studios for previsualization and concept development, though union concerns from SAG-AFTRA and the Animation Guild continue to shape how studios publicly discuss AI integration. Meanwhile, NVIDIA's Omniverse platform, which underpins much of the virtual production tooling discussed at View Conference, expanded its partnerships with major studios including ILM and Sony Pictures Imageworks through 2025 and 2026, providing shared USD-based pipelines that connect disparate production tools.
From a technical tooling perspective, the rendering and virtual production landscape that View Conference addresses is rapidly consolidating around a few key platforms. Unreal Engine 5, featured prominently in the conference program, saw adoption by over 70 major film and television productions by mid-2026, up from roughly 40 the prior year, driven by its Nanite geometry system and Lumen global illumination reducing the need for offline rendering passes. The convergence of real-time and offline rendering pipelines is a central theme at this year's event, as studios seek to collapse the traditional gap between previs and final pixel delivery. For streaming platforms commissioning high-end animated content, these pipeline shifts directly affect production timelines and per-episode costs, making View Conference a useful barometer for where the industry's technical investments are heading.
For related background, see StreamingMeme's prior coverage of Five Chinese manufacturers lead 2026 shift to 12G-SDI production switchers.
The 27th VIEW Conference takes place in Turin, Italy, from October 12-16, 2026. Featuring over 100 sessions, the event highlights the integration of generative AI and advanced rendering tools like Pixar’s RenderMan XPU. This gathering serves as a critical technical bellwether for the future of streaming and film production workflows.
The 27th edition of the VIEW Conference will be held in Turin, Italy, from October 12-16, 2026.
Featured speakers include director Brad Bird, NVIDIA vice president Richard Kerris, and Runway co-CEO Cristobal Valenzuela.
The conference will cover virtual production, generative AI integration, Unreal Engine 5 workflows, and Pixar's RenderMan XPU technology.
Participating studios include Pixar, Wētā FX, ILM, Sony Pictures Imageworks, and Skydance Animation.
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