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← Production Hardware
HardwareProduct LaunchJune 5, 2026

Pyramedia Launches New CG Studio for Virtual Production Sets, AR Graphics

Pyramedia Launches New CG Studio for Virtual Production Sets, AR Graphics
wTVision

Pyramedia has launched a new CG studio to create virtual production sets and augmented reality graphics for sports and entertainment. This studio will utilize WTVision's graphics solutions, highlighting the ongoing expansion of virtual production in live broadcasting.

Key Takeaways

  • Pyramedia's new CG studio will produce virtual sets and AR graphics.
  • The studio is specifically targeting live sports and entertainment sectors.
  • wTVision's Studio CG graphics solutions are central to the new studio's operations.

Why It Matters

The launch of Pyramedia's CG studio signifies continued investment in virtual production, particularly for live broadcast environments. This expansion reflects broader industry trends towards enhanced visual storytelling and operational efficiency through integrated virtual and augmented reality. Companies should monitor the adoption rate and technical maturity of these solutions, as they indicate future demands for infrastructure and talent in broadcast production workflows.

Additional Context

The trend towards virtual production in live broadcasting, as seen with Pyramedia, is a significant topic in 2026. wTVision, a key technology provider in this space, recently created immersive virtual studio environments for DAZN Italy to enhance live sports storytelling, particularly for Serie A and the FIFA World Cup 2026 (SVG Europe, June 2026). This project leveraged Unreal-based virtual studio design and integrated technologies like R³ Engine and wVSet for photorealism and operational precision. The broader industry is witnessing a "step deletion" approach in virtual production, aiming to eliminate pipeline stages and accelerate concept-to-production workflows (TVBEurope, 2026). This reflects a drive towards efficiency, with facilities in Europe investing in both physical stages and data infrastructure for real-time optimization of ICVFX workflows. Local deployment of virtual production tools is also gaining importance due to cloud costs, data sovereignty concerns, and the need for low-latency real-time decisions (TVBEurope, 2026). The virtual production market is projected to grow from $3.3 billion in 2026 to $6.5 billion by 2030 (Global Market Insights Inc., per Garden Studios, 2026), driven by time efficiency and increased industry experience among technical crews.


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Newest

about 14 hours ago
AOL: UK Government considers complete Freeview switch-off between 2034 and 2044
about 14 hours ago
Broadcast: Games of the Future 2026 secures global streaming and broadcast distribution
about 15 hours ago
Investing.com: Alphabet upgraded as Google Cloud revenue surges 82% on AI demand
about 15 hours ago
The Desk: Phynd launches ad-supported cloud gaming beta on LG webOS
about 15 hours ago
Kalkine Media: Adveritas hits A$16.3M recurring revenue, shifts toward cash flow breakeven
about 21 hours ago
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about 21 hours ago
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about 21 hours ago
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about 21 hours ago
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about 21 hours ago
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about 21 hours ago
MediaPost: Microsoft launches Project Perception to defend programmatic supply chains from AI-driven fraud
about 21 hours ago
AdExchanger: Google mandates biometric passkeys for Ads API as AI costs reshape agency deals
about 21 hours ago
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1 day ago
Hackernoon: Production voice pipeline solves African language latency and hallucination problems
2 days ago
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2 days ago
Design & Reuse: Stricter ETSI secure boot standards mandate hardware-level chain of trust
2 days ago
UK Parliament: UK Parliament launches investigation into Ofcom's Online Safety Act enforcement
2 days ago
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2 days ago
TradingView: Amazon settles FTC Prime suit for $2.5B amid AI-focused redesign

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Aug
17–20
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Sep
13
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16–18
RTC.ONKrakow
View all events →

Top Sources

  1. 1.Sports Video Group105
  2. 2.SiliconANGLE93
  3. 3.AdExchanger66
  4. 4.Tech Times65
  5. 5.YouTube62
  6. 6.TechCrunch56
  7. 7.PPC Land51
  8. 8.arXiv50
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