Pliant CrewCom Intercoms Power Super Bowl Broadcast with Three Synchronized Systems
Pliant Technologies' CrewCom wireless intercom systems were extensively used for the Super Bowl pre-game and broadcast coverage by CP Communications and AY Productions. Three synchronized systems, operating across 900MHz and 2.4GHz frequency bands, were deployed to manage communications in a complex RF environment at SoFi Stadium. This marks the fifth consecutive year Pliant has supported the event, showcasing the scalability and flexibility of their product.
Key Takeaways
- Three distinct Pliant CrewCom systems were synchronized for the Super Bowl, a first for Pliant at the event.
- Systems utilized approximately 80 CrewCom Radio Packs, 45 Radio Transceivers, and 12 Control Units.
- Deployment spanned 900MHz and 2.4GHz frequency bands to manage a complex RF environment.
- CP Communications and AY Productions relied on CrewCom for NFL Network and NBC pre-game/game broadcasts.
- Engineers used CrewWare software for on-the-fly network adjustments and FleXLR Adapters for headset compatibility.
Why It Matters
Managing high-density RF environments at major live events like the Super Bowl demands specialized and robust communication systems. Pliant's deployment demonstrates the scalability and frequency agility required for complex broadcast productions, especially with multiple coverage teams. The use of synchronized systems across different frequency bands highlights a critical technical approach to maintain clear communication amidst potential interference. Market players should note the ongoing importance of flexible, decentralized intercom solutions that can adapt to varying stadium layouts and user requirements to ensure broadcast quality.
Read full article at plianttechnologies.com
