Blackmagic's 16K immersive camera captures historic LandSpace reusable rocket launch
Blackmagic Design's URSA Cine Immersive camera was used by Chengdu Qiongjie Yingchuang to film the LandSpace Zhuque-3 reusable rocket launch in Apple Immersive Video. This content is now streaming on platforms accessible via Apple Vision Pro and Pico headsets, showcasing immersive video technology for aerospace events. The project highlights the camera's 16K resolution, high frame rate, and integrated workflow with DaVinci Resolve Studio for immersive content production.
Key Takeaways
- Filmed in 180-degree stereoscopic Apple Immersive Video at 16K resolution and 90 fps for high-fidelity 1:1 scale reproduction.
- Integrated DaVinci Resolve Studio workflow allowed for direct .aivu file packaging and playback on Apple Vision Pro without additional image correction.
- Deployment under extreme conditions included stable operation at -12°C and high resistance to Gobi Desert sandstorms.
- Distribution spans multiple spatial platforms including Migu Video, Voola, Immersive China, DEOVR, and Pico TV.
Why It Matters
This production validates the URSA Cine Immersive system as a battle-tested standard for high-stakes aerospace documentation and immersive storytelling. By achieving professional-grade stability in extreme environments, Blackmagic is lowering the technical barrier for third-party creators to supply premium content to a market previously dominated by Apple’s first-party productions. As reusable rocket technology becomes a central industrial narrative for China’s private space sector, these high-resolution immersive experiences offer a potent marketing and educational tool for hardware manufacturers. Watch for whether LandSpace adopts this tech for real-time telemetry or mission monitoring during its upcoming fourth-quarter 2026 recovery-and-reflight mission.
Additional Context
The release of the Zhuque-3 immersive film comes at a critical juncture for both the hardware and the Chinese commercial space sector. Per MacRumors (April 2026), Blackmagic recently expanded this ecosystem by debuting a $29,145 URSA Cine Immersive 100G model, which introduces high-bandwidth Ethernet for live immersive broadcasting. This follows a broader strategic shift at Apple; while early immersive content was largely produced in-house, the company significantly matured the platform's library throughout late 2025 and 2026 by partnering with third parties like CANAL+ and CNN for sports and documentaries, according to 9to5Mac (September 2025). Domestically, 2026 has been characterized as the "mass production year" for Chinese commercial rockets, according to reports from Pandaily (June 2026). LandSpace is currently leading the private field in liquid oxygen-methane technology, having recently integrated 3D-printed engine frames and pneumatic push-rod separation systems from the Zhuque-3 into its improved Zhuque-2E variants. While a recovery test for the Zhuque-3 first stage failed in late 2025 due to anomalous combustion, the company has ramped up its launch cadence to 27 days between missions as it targets a full reusable flight cycle by the end of 2026. Technically, the shift toward 16K capture addresses a primary user complaint regarding the visual clarity of VR content. Apple Vision Pro sold approximately 1.2 million units by early 2026, finding its primary success in enterprise and high-end media consumption markets, per The Prestige Times (June 2026). However, the massive file sizes of 16K footage remain a bottleneck; an 8TB module stores only 90 minutes of 16K RAW data, necessitating the high-speed storage and processing power of systems like the Mac Studio M3 Ultra to manage standard post-production cycles.
Read full article at blackmagicdesign.com
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