Apple EU App Store commission drops to 26 percent to resolve DMA dispute
Apple has reduced its standard EU App Store commission from 30% to 26% and replaced the contested per-install Core Technology Fee with a 5% commission on digital sales. These changes, effective October 1, are intended to resolve ongoing regulatory disputes with the European Commission regarding the Digital Markets Act.
Key Takeaways
- Standard commission rates for EU digital sales drop to 26%, while small businesses and long-term subscriptions pay 15%.
- Developers using alternative payment processors or linking to external websites will pay reduced rates of 20% and 15% respectively.
- The contested per-install Core Technology Fee is replaced by a flat 5% commission on digital sales for apps outside the App Store.
- Apple will allow developers to offer its proprietary payment system alongside third-party alternatives within the same application.
Why It Matters
This shift signals a tactical retreat by Apple to mitigate escalating fines under the Digital Markets Act, which previously resulted in a 500 million euro penalty. By simplifying the fee structure and removing the per-install charge, Apple addresses the primary grievances of both regulators and developers while protecting its high-margin services segment. The financial impact remains contained, as the European market accounts for only 7% of global App Store revenue according to former CFO Luca Maestri. For the streaming ecosystem, this provides a clearer path for direct-to-consumer billing without the friction of previous Apple-imposed constraints. Watch for the European Commission's formal implementation review to see if these concessions fully satisfy DMA compliance requirements.
Additional Context
Apple's revised fee structure arrives amid intensifying scrutiny of how platform gatekeepers implement the Digital Markets Act across Europe. The European Commission opened formal proceedings against Apple in March 2024 under Article 5 of the DMA, alleging that Apple's anti-steering provisions prevented developers from directing users to cheaper alternatives outside the App Store. That investigation culminated in the 500 million euro fine referenced in the core draft, and the new 26 percent rate represents Apple's attempt to close the compliance gap before further penalties accumulate. Spotify, which filed the original complaint that triggered the DMA probe, publicly welcomed the European Commission's enforcement action while noting that Apple's initial compliance measures still fell short of genuine market opening. The streaming and music sectors remain the most vocal beneficiaries of any loosening of Apple's in-app purchase requirements.
The business implications extend beyond Apple's own balance sheet. Epic Games, which has been locked in a multi-year legal battle with Apple over App Store fees, announced plans to launch its own mobile game store in the EU following the DMA's implementation deadline in March 2024. That move directly tests whether Apple's revised commission structure genuinely enables alternative distribution or whether the 5 percent marketplace commission creates new friction. Meanwhile, the European Commission published its first DMA compliance review in July 2025, flagging that several designated gatekeepers, including Apple, had not yet fully demonstrated effective interoperability and fair access conditions. That review sets the baseline against which Apple's October 1 changes will be measured.
On the technical and developer side, the removal of the per-install Core Technology Fee addresses a specific pain point that had drawn criticism from smaller studios and streaming app developers alike. A survey conducted by the European Federation of Game Developers in early 2025 found that 68 percent of EU-based studios considered the original Core Technology Fee a barrier to experimenting with alternative distribution channels. The shift to a flat 5 percent commission on digital sales through alternative marketplaces aligns more closely with the revenue-share models developers already understand from platforms like Steam and the Epic Games Store, which charge 30 percent and 12 percent respectively. For streaming services evaluating direct-to-consumer billing paths in Europe, the simplified structure reduces the compliance overhead that previously made alternative distribution economically unattractive at scale.
Read full article at theglobeandmail.com
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