Belgian public broadcaster RTBF has transitioned its live and VOD ad workflows to a Server-Guided Ad Insertion (SGAI) system using Bitmovin’s player and AIP’s AdBlendr platform. The deployment utilizes HLS Interstitials to enable dynamic, rule-compliant ad insertion across multiple platforms without the need for per-user manifests.
This deployment marks a significant shift toward Server-Guided Ad Insertion as a solution for the scaling limitations of traditional SSAI. By utilizing HLS Interstitials, RTBF can deliver personalized, dynamic ads during high-traffic events like the FIFA World Cup without the computational overhead of per-user manifest generation. This move validates SGAI as a viable middle ground that maintains the seamless user experience of server-side insertion while offering the client-side control necessary for complex ad rules. As broadcasters seek to unify VOD and live ad stacks, the industry will likely monitor RTBF’s performance metrics to determine if SGAI becomes the new standard for large-scale live streaming monetization.
Bitmovin has been building its ad-insertion ecosystem aggressively ahead of the RTBF deployment. The company's 2026/2027 Video Developer Report found that ad insertion remains one of the top operational challenges for video teams, with 27 per cent of respondents citing it as a major pain point, while low latency for live streaming overtook cost control as the number one concern at 36 per cent. That combination of live-event pressure and ad complexity is precisely the scenario SGAI targets, and Bitmovin CEO Stefan Lederer noted that the pace of change in the last three months alone has reshaped what video developers can build.
On the business side, Bitmovin continues to differentiate itself through enterprise-grade positioning that appeals to public broadcasters like RTBF. The company holds SOC 2 Type II, ISO 27001, and HIPAA certifications, maintains named technical account managers for enterprise customers, and has multi-year production deployments at Tier-1 broadcasters across EMEA and APAC. Its player integrates Widevine, FairPlay, and PlayReady DRM natively within the encoding pipeline, a factor that matters for rights-protected live sports and premium content where ad insertion must coexist with content protection. AIP's AdBlendr, meanwhile, provides the server-guided orchestration layer that sits between the player and ad decisioning, reducing the per-user manifest overhead that traditional SSAI requires at scale.
The competitive landscape for server-side and server-guided ad insertion is consolidating around a handful of platform vendors. Mux now ships Claude-powered auto-chaptering, semantic search, and GenAI clip generation as built-in AI features alongside its video API, positioning it as a premium OTT platform with analytics-driven monetization tools, though its ad-insertion story remains less mature than Bitmovin's for broadcast-scale live workflows. Mux has also been investing in video AI adjacent to ad workflows, launching Mux Robots in 2026 as a first-party API for automated video analysis including moderation and summarization, which signals the direction of platform-level AI integration even as SGAI-specific tooling remains concentrated among Bitmovin, Harmonic, and dedicated ad-tech vendors. For broadcasters evaluating the RTBF model, the key question is whether programmatic media buying flexibility can match SSAI's fill rates while eliminating the infrastructure cost of per-user manifest generation during peak concurrent events.
Belgian broadcaster RTBF has successfully deployed a live Server-Guided Ad Insertion (SGAI) workflow using Bitmovin’s player and AIP’s AdBlendr platform. By utilizing HLS Interstitials, RTBF can deliver dynamic, rule-compliant ads across platforms without the computational overhead of per-user manifest generation, offering a scalable solution for high-traffic live events.
The SGAI workflow uses HLS Interstitials to enable dynamic, rule-compliant ad delivery without requiring individual manifests for every user, which reduces computational overhead during high-traffic events.
The deployment utilizes the Bitmovin Player for cross-platform support, Bitmovin Observability for performance tracking, and AIP's AdBlendr platform for server-guided orchestration.
SGAI acts as a middle ground that maintains the seamless user experience of server-side insertion while eliminating the infrastructure cost and scaling limitations associated with per-user manifest generation in traditional SSAI.
The Bitmovin Player provides cross-platform support for the new workflow on Samsung, LG, Android TV, Fire TV, and mobile devices.
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