Brainstorm has announced the release of Suite 7, a software suite for virtual production and real-time graphics, alongside recent demonstrations at ISE and an open house at Pinewood Studios. The new suite focuses on workflow efficiency and hardware optimization for virtual and augmented reality pipelines.
The consolidation of multiple virtual production tools into a single workstation reduces the hardware footprint and power requirements for live broadcast environments. By optimizing modern GPU architectures, this software update allows streaming infrastructure providers to manage complex XR and AR pipelines without deploying multiple dedicated rendering nodes. This shift aligns with broader industry efforts to lower production costs and improve sustainability across live event workflows. Moving forward, the industry should watch how the integration with Sony's Ocellus hardware performs in live multi-camera virtual studio environments.
Brainstorm has been building its virtual production ecosystem through strategic partnerships and live demonstrations throughout 2026. At ISE in Barcelona, Brainstorm collaborated with Alfalite and Dejero on the Storm ISE demonstration, a live-streamed emergency response simulation connecting technologies across multiple booths. The company also hosted an open house at the Sony Digital Media Production Centre at Pinewood Studios, where attendees explored InfinitySet with a dedicated LED screen and Sony's Ocellus camera tracking system in a working virtual production environment.
The Suite 7 launch at NAB Show 2026 positions Brainstorm squarely in the sustainability conversation that has become a major procurement factor for broadcasters. The company emphasized that Suite 7 delivers practical power on a single on-premises workstation, making for a significant reduction in carbon footprint, with dual GPU workstation support boosting performance per license while minimizing hardware footprint and energy costs. Miguel Churruca, Brainstorm's marketing and communications director, framed the release as a response to user demands for efficiency and workflow improvements across virtual content creation.
From a technical standpoint, Suite 7 introduces capabilities that place Brainstorm alongside other real-time rendering platforms competing for broadcast virtual production budgets. At NAB 2026, Brainstorm demonstrated native Gaussian Splatting support in eStudio, AI voice commands, and tools for generating 3D characters or volumetric presence from video sources, all designed for live broadcast environments where responsiveness matters more than offline render quality. The company maintains its long integration with Unreal Engine while keeping eStudio available for projects requiring tight broadcast control, multi-camera output, and deterministic real-time performance. InfinitySet now includes 360-degree output per render, positioning the platform for emerging virtual glasses content workflows.
Brainstorm has launched Suite 7, a software update that consolidates InfinitySet, Aston, and Edison applications onto a single workstation. Powered by the eStudio render engine, this release optimizes GPU architectures to streamline virtual production and real-time graphics pipelines, significantly reducing hardware footprints and energy costs for live broadcast environments.
Suite 7 integrates InfinitySet for XR production, Aston for real-time graphics, and Edison for virtual live events into a single software suite.
By consolidating tools onto a single workstation and optimizing modern GPU architectures, Suite 7 reduces the hardware footprint and power requirements for complex XR and AR pipelines.
Suite 7 introduces native Gaussian Splatting support in eStudio, AI voice commands, tools for generating 3D characters from video, and 360-degree output in InfinitySet.
Brainstorm demonstrated its technology at ISE in Barcelona during an emergency response simulation and at a Pinewood Studios open house featuring Sony's Ocellus hardware.
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