Alpha Networks and Ateme have collaborated to deploy an end-to-end OTT platform for a major international sporting event. The integrated solution, which combines Ateme's video processing with Alpha Networks' Gecko OTT platform, achieved a glass-to-glass latency of 5 seconds.
Achieving five-second glass-to-glass latency addresses the primary technical hurdle for sports streaming: the delay between the digital feed and traditional broadcast or social media spoilers. By integrating Ateme's processing with Alpha Networks' Gecko OTT platform, the partnership demonstrates that sub-eight-second performance is now achievable through a unified, optimized delivery chain rather than fragmented vendor stacks. This shift toward tightly coupled infrastructure is becoming a prerequisite for tier-one international sporting events that demand broadcast-parity reliability. Watch for whether this modular approach becomes the standard for upcoming major 2027 tournaments as rights holders seek to minimize churn through improved technical performance.
Ateme and Alpha Networks have successfully achieved a five-second glass-to-glass latency for live sports streaming. By integrating Ateme’s video processing with the Gecko OTT platform, the companies surpassed their eight-second goal. This development is critical for sports broadcasters aiming to eliminate delays and match the reliability of traditional television.
The joint solution achieved a glass-to-glass latency of five seconds, which beat the project's original requirement of eight seconds.
Alpha Networks provided the Gecko OTT platform and a dedicated Android TV application for the deployment.
Ateme managed the live video workflow, which included transcoding, packaging, storage, and origin services.
The platform supported 10 HD live channels using HLS and DASH protocols with adaptive bitrate streaming.
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