Apple is updating its business terms for iOS apps in the European Union effective October 1, 2026, to comply with the Digital Markets Act. The changes include replacing the per-install Core Technology Fee with a 5% commission and allowing developers to offer Apple In-App Purchase alongside alternative payment methods.
The shift from per-install fees to a percentage-based commission provides streaming services with more predictable overhead when distributing via alternative marketplaces or direct web links. By allowing Apple In-App Purchase to coexist with third-party payments, Apple is effectively ending a long-standing 'either-or' requirement that forced developers to choose between user convenience and lower margins. This move aligns Apple with Digital Markets Act mandates while maintaining a revenue stream from the iOS ecosystem. Industry observers should monitor how Apple audits transaction reports and whether these commission structures face further legal challenges from the European Commission before the June 2027 interoperability deadline.
Apple's revised business terms arrive amid intensifying regulatory pressure from Brussels. The European Commission opened a formal investigation in March 2025 into whether Apple's initial DMA compliance measures, including the original Core Technology Fee structure, adequately allowed developers to steer users toward alternative distribution channels without undue restrictions. That probe preceded the October 2026 rate card and shaped the concessions Apple is now making, particularly the removal of the per-install fee that drew criticism from Spotify, Epic Games, and the European app developer federation. The Commission has signaled it will assess whether the new 5% commission still constitutes a fair and non-discriminatory charge under Article 5 of the DMA.
Competitive dynamics among major platforms are shifting as Apple adjusts its EU terms. Google reduced its Play Store service fee to 15% for subscriptions and 10% for qualifying small developers in the EU starting January 2026, responding to similar DMA obligations that require gatekeepers to offer fair access terms. Meanwhile, Epic Games launched its own storefront on iOS in the EU in August 2025, becoming one of the first major developers to use Apple's alternative marketplace provisions. Epic's CEO Tim Sweeney publicly stated that the original Core Technology Fee made the alternative terms economically unviable for high-download, low-revenue apps, a criticism that appears to have influenced Apple's decision to replace it with a transaction-based commission.
Technical and operational implications for streaming and media apps remain significant. Under the new structure, developers using alternative payment processing must still report transaction data to Apple for commission calculation, raising questions about audit mechanisms and data privacy. The European Data Protection Board issued guidance in June 2026 clarifying that gatekeepers collecting transaction-level data from alternative payment providers must limit processing to what is strictly necessary for billing verification, a constraint that could complicate Apple's ability to cross-reference external payment records. For streaming services operating freemium or ad-supported tiers with in-app upsells, the coexistence of Apple In-App Purchase and third-party payments within a single app introduces new UX design requirements and potential friction points during checkout flows that engineering teams will need to address before the October 1 deadline.
Starting October 1, 2026, Apple will replace its per-install Core Technology Fee in the EU with a 5% commission. This change allows developers to use Apple In-App Purchase alongside third-party payment methods. The shift provides streaming services with more predictable costs while aligning Apple with European Digital Markets Act requirements.
The new rate card and terms will transition into effect on October 1, 2026.
The per-install Core Technology Fee is being replaced by a 5% Core Technology Commission for developers using alternative marketplaces or their own websites.
Yes, under the new terms, Apple now permits the coexistence of its proprietary In-App Purchase system and third-party payment processors within a single iOS application.
Yes, reduced rates of 10% to 15% are available for members of the Video Partner Program and for long-term subscriptions.
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