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    <title><![CDATA[StreamingMeme — i3D.net coverage]]></title>
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    <lastBuildDate>Tue, 01 Sep 2026 00:00:00 GMT</lastBuildDate>
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      <title><![CDATA[i3D.net and OpenNebula partner to launch sovereign private clouds in Europe]]></title>
      <link><![CDATA[https://www.i3d.net/opennebula-private-clouds-with-i3dnet/]]></link>
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      <pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[VIDEO_STREAMING_PLATFORMS_AND_INFRASTRUCTURE]]></category>
      <description><![CDATA[i3D.net and OpenNebula have integrated i3D.net’s Bare Metal Cloud into the OneForm provisioning service. This collaboration enables users to deploy multi-tenant private clouds across European regions in under ten minutes using OpenNebula 7.4.]]></description>
      <content:encoded><![CDATA[i3D.net and OpenNebula have integrated i3D.net’s Bare Metal Cloud into the OneForm provisioning service. This collaboration enables users to deploy multi-tenant private clouds across European regions in under ten minutes using OpenNebula 7.4.]]></content:encoded>
      <dc:creator><![CDATA[i3D.net]]></dc:creator>
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      <title><![CDATA[i3D.net and Mark Donnigan discuss hybrid cloud for streaming infrastructure]]></title>
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      <pubDate>Tue, 25 Aug 2026 00:00:00 GMT</pubDate>
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      <description><![CDATA[i3D.net Director Ray Panahon and industry analyst Mark Donnigan discuss the shift toward hybrid and private cloud infrastructure for streaming services. The conversation highlights strategies for managing hyperscaler costs, data sovereignty compliance, and the integration of bare metal and VPU-accelerated processing.]]></description>
      <content:encoded><![CDATA[i3D.net Director Ray Panahon and industry analyst Mark Donnigan discuss the shift toward hybrid and private cloud infrastructure for streaming services. The conversation highlights strategies for managing hyperscaler costs, data sovereignty compliance, and the integration of bare metal and VPU-accelerated processing.]]></content:encoded>
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      <title><![CDATA[NETINT and i3D.net Integrate Quadra VPUs for Latency-Sensitive Video Workloads]]></title>
      <link><![CDATA[https://netint.com/research/blog/performance-critical-video-workloads/]]></link>
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      <pubDate>Wed, 19 Aug 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[NETINT and i3D.net have announced a partnership to integrate NETINT's Quadra video processing units (VPUs) into i3D.net's managed bare metal and private cloud infrastructure. The collaboration aims to provide dedicated hardware-based encoding for latency-sensitive workloads such as cloud gaming and interactive streaming.]]></description>
      <content:encoded><![CDATA[NETINT and i3D.net have announced a partnership to integrate NETINT's Quadra video processing units (VPUs) into i3D.net's managed bare metal and private cloud infrastructure. The collaboration aims to provide dedicated hardware-based encoding for latency-sensitive workloads such as cloud gaming and interactive streaming.]]></content:encoded>
      <dc:creator><![CDATA[NETINT]]></dc:creator>
      <author><![CDATA[NETINT]]></author>
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      <title><![CDATA[Where Video Compute Belongs: A Latency-First Perspective]]></title>
      <link><![CDATA[https://netint.com/distributed-video-transcoding/?utm_source=rss&utm_medium=rss&utm_campaign=distributed-video-transcoding]]></link>
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      <pubDate>Mon, 23 Mar 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[NETINT Technologies argues that latency-sensitive workloads (interactive streaming, cloud gaming, real-time applications) push video transcoding closer to end users, making distributed transcoding a core architectural requirement rather than an optimization. The article describes how purpose-built VPUs can reduce per-site power, space, and capacity-planning uncertainty, and positions i3D.net’s multi-location infrastructure footprint as a deployment layer for running transcoding in regional sites with tight latency budgets. It also notes ongoing operational constraints for distributed deployments, including network variability and regional regulatory/import considerations (e.g., NIS2).]]></description>
      <content:encoded><![CDATA[NETINT Technologies argues that latency-sensitive workloads (interactive streaming, cloud gaming, real-time applications) push video transcoding closer to end users, making distributed transcoding a core architectural requirement rather than an optimization. The article describes how purpose-built VPUs can reduce per-site power, space, and capacity-planning uncertainty, and positions i3D.net’s multi-location infrastructure footprint as a deployment layer for running transcoding in regional sites with tight latency budgets. It also notes ongoing operational constraints for distributed deployments, including network variability and regional regulatory/import considerations (e.g., NIS2).]]></content:encoded>
      <dc:creator><![CDATA[NETINT Technologies]]></dc:creator>
      <author><![CDATA[NETINT Technologies]]></author>
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      <title><![CDATA[Quadra Mini Server: Empowering Next-gen Streaming]]></title>
      <link><![CDATA[https://netint.com/quadra-mini-server-empowering-the-next-generation-of-video-streaming-workflows/?utm_source=rss&utm_medium=rss&utm_campaign=quadra-mini-server-empowering-the-next-generation-of-video-streaming-workflows]]></link>
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      <pubDate>Sun, 06 Apr 2025 00:00:00 GMT</pubDate>
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      <description><![CDATA[i3D.net highlights how gaming infrastructure enhances video streaming by reducing latency, lowering costs, and enabling scalable solutions, a critical development for streaming professionals. NETINT Technologies introduces the Quadra Mini Server, designed to empower next-generation streaming workflows with improved efficiency and performance.]]></description>
      <content:encoded><![CDATA[i3D.net highlights how gaming infrastructure enhances video streaming by reducing latency, lowering costs, and enabling scalable solutions, a critical development for streaming professionals. NETINT Technologies introduces the Quadra Mini Server, designed to empower next-generation streaming workflows with improved efficiency and performance.]]></content:encoded>
      <dc:creator><![CDATA[NETINT Technologies]]></dc:creator>
      <author><![CDATA[NETINT Technologies]]></author>
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      <title><![CDATA[Scaling Video Streaming Infrastructure: Lessons from Cloud Gaming (i3D.net)]]></title>
      <link><![CDATA[https://netint.com/scaling-video-streaming-infrastructure-lessons-from-cloud-gaming-i3d-net/?utm_source=rss&utm_medium=rss&utm_campaign=scaling-video-streaming-infrastructure-lessons-from-cloud-gaming-i3d-net]]></link>
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      <pubDate>Tue, 11 Mar 2025 00:00:00 GMT</pubDate>
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      <description><![CDATA[i3D.net reveals how gaming infrastructure can optimize video streaming by reducing latency, lowering costs, and enabling smarter scaling. These lessons from cloud gaming offer valuable strategies for streaming video professionals to improve user experience and operational efficiency.]]></description>
      <content:encoded><![CDATA[i3D.net reveals how gaming infrastructure can optimize video streaming by reducing latency, lowering costs, and enabling smarter scaling. These lessons from cloud gaming offer valuable strategies for streaming video professionals to improve user experience and operational efficiency.]]></content:encoded>
      <dc:creator><![CDATA[NETINT Technologies]]></dc:creator>
      <author><![CDATA[NETINT Technologies]]></author>
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      <title><![CDATA[Quad9's breakthrough in US Anycast performance]]></title>
      <link><![CDATA[https://www.i3d.net/customer-stories/quad9-us-anycast-performance-breakthrough]]></link>
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      <pubDate>Fri, 29 May 2026 03:58:13 GMT</pubDate>
      <category><![CDATA[VIDEO_DELIVERY_AND_CDN]]></category>
      <description><![CDATA[Quad9 improved its US Anycast performance, achieving 95% local DNS resolution, up from 45%. This improvement was realized through its collaboration with i3D.net.]]></description>
      <content:encoded><![CDATA[Quad9 improved its US Anycast performance, achieving 95% local DNS resolution, up from 45%. This improvement was realized through its collaboration with i3D.net.]]></content:encoded>
      <dc:creator><![CDATA[i3D.net]]></dc:creator>
      <author><![CDATA[i3D.net]]></author>
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