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    <title><![CDATA[StreamingMeme — Gstreamer coverage]]></title>
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    <description><![CDATA[Articles mentioning Gstreamer.]]></description>
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      <title><![CDATA[StreamingMeme — Gstreamer coverage]]></title>
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    <item>
      <title><![CDATA[NXP i.MX 8M Mini VPU encoder failure requires GStreamer 1.16.1 upgrade]]></title>
      <link><![CDATA[https://industrialmonitordirect.com/blogs/knowledgebase/resolving-vpuenc-h264-h264encinit-failure-on-imx-8m-mini?srsltid=AfmBOor6VAmhXsMCxzAN9JaEncykADt8nE1kF6FPzBvfDcx5nmJxl2tQ]]></link>
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      <pubDate>Sun, 13 Sep 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[Industrial Monitor Direct has identified a compatibility issue between the NXP i.MX 8M Mini VPU encoder and GStreamer 1.14, which causes H.264 hardware encoding failures when processing MPEG2-PS sources. The resolution requires a coordinated upgrade to GStreamer 1.16.1 and VPU firmware 4.5.5 to resolve the caps negotiation mismatch.]]></description>
      <content:encoded><![CDATA[Industrial Monitor Direct has identified a compatibility issue between the NXP i.MX 8M Mini VPU encoder and GStreamer 1.14, which causes H.264 hardware encoding failures when processing MPEG2-PS sources. The resolution requires a coordinated upgrade to GStreamer 1.16.1 and VPU firmware 4.5.5 to resolve the caps negotiation mismatch.]]></content:encoded>
      <dc:creator><![CDATA[Industrial Monitor Direct]]></dc:creator>
      <author><![CDATA[Industrial Monitor Direct]]></author>
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    <item>
      <title><![CDATA[KDAB demonstrates WebRTC and GStreamer integration for Qt application streaming]]></title>
      <link><![CDATA[https://www.youtube.com/watch?v=BhJCvV8Z5-I]]></link>
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      <pubDate>Tue, 11 Aug 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[VIDEO_STREAMING_PLATFORMS_AND_INFRASTRUCTURE]]></category>
      <description><![CDATA[KDAB developer Christoph Sterz demonstrates an architecture for streaming Qt applications to web browsers using GStreamer for GPU-accelerated encoding and WebRTC for low-latency delivery. The solution includes a bidirectional backchannel to enable remote control of headless IoT and industrial maintenance systems.]]></description>
      <content:encoded><![CDATA[KDAB developer Christoph Sterz demonstrates an architecture for streaming Qt applications to web browsers using GStreamer for GPU-accelerated encoding and WebRTC for low-latency delivery. The solution includes a bidirectional backchannel to enable remote control of headless IoT and industrial maintenance systems.]]></content:encoded>
      <dc:creator><![CDATA[YouTube]]></dc:creator>
      <author><![CDATA[YouTube]]></author>
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    <item>
      <title><![CDATA[GStreamer 1.28.6 releases with security patches and OpenSSL 4.0.0 support]]></title>
      <link><![CDATA[https://www.linuxcompatible.org/story/gstreamer-1286-drops-final-128-release-adds-security-and-bug-fixes/]]></link>
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      <pubDate>Wed, 05 Aug 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[GStreamer 1.28.6 has been released as the final maintenance update for the 1.28 stable series, addressing security vulnerabilities and critical regressions. The update includes fixes for playbin3 and WebRTC, preparing the framework for the upcoming 1.30 release targeted for Q4 2026.]]></description>
      <content:encoded><![CDATA[GStreamer 1.28.6 has been released as the final maintenance update for the 1.28 stable series, addressing security vulnerabilities and critical regressions. The update includes fixes for playbin3 and WebRTC, preparing the framework for the upcoming 1.30 release targeted for Q4 2026.]]></content:encoded>
      <dc:creator><![CDATA[Linux Compatible]]></dc:creator>
      <author><![CDATA[Linux Compatible]]></author>
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    <item>
      <title><![CDATA[MPEG-4 Visual patents expire globally as final Brazilian holdout lapses]]></title>
      <link><![CDATA[https://www.techtimes.com/articles/320983/20260719/last-mpeg-4-visual-patent-expires-today-freeing-divx-xvid-globally.htm]]></link>
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      <pubDate>Mon, 20 Jul 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[The final remaining patent covering MPEG-4 Part 2 Visual has expired in Brazil, rendering the codec officially patent-free worldwide. This expiration removes all remaining legal licensing obligations for developers distributing implementations such as FFmpeg, GStreamer, and VLC.]]></description>
      <content:encoded><![CDATA[The final remaining patent covering MPEG-4 Part 2 Visual has expired in Brazil, rendering the codec officially patent-free worldwide. This expiration removes all remaining legal licensing obligations for developers distributing implementations such as FFmpeg, GStreamer, and VLC.]]></content:encoded>
      <dc:creator><![CDATA[Tech Times]]></dc:creator>
      <author><![CDATA[Tech Times]]></author>
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    <item>
      <title><![CDATA[GStreamer releases hardware-accelerated H.266 decoding for production streaming pipelines]]></title>
      <link><![CDATA[https://byteiota.com/gstreamer-1285-h266-vvc-decoding-2/]]></link>
      <guid isPermaLink="false">0569990f-b225-49b5-8450-f8411085eefa</guid>
      <pubDate>Tue, 14 Jul 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[GStreamer 1.28.5 addresses a bug in the gopbuffer element to enable hardware-accelerated H.266/VVC decoding on Linux and Windows platforms. The release also resolves a subtitle synchronization regression impacting AMD GPU users across various applications.]]></description>
      <content:encoded><![CDATA[GStreamer 1.28.5 addresses a bug in the gopbuffer element to enable hardware-accelerated H.266/VVC decoding on Linux and Windows platforms. The release also resolves a subtitle synchronization regression impacting AMD GPU users across various applications.]]></content:encoded>
      <dc:creator><![CDATA[ByteIota]]></dc:creator>
      <author><![CDATA[ByteIota]]></author>
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    <item>
      <title><![CDATA[GStreamer 1.28.5 adds H.266 support and fixes YouTube HLS corruption]]></title>
      <link><![CDATA[https://9to5linux.com/gstreamer-1-28-5-multimedia-framework-adds-support-for-support-for-h-266-vvc]]></link>
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      <pubDate>Thu, 09 Jul 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[GStreamer 1.28.5 is now available, introducing support for the H.266/VVC codec and fixing several bugs including intermittent corruption in HLS streams and subtitle flickering. The update also adds enhancements for WebRTC delivery and HEVC alpha channel decoding.]]></description>
      <content:encoded><![CDATA[GStreamer 1.28.5 is now available, introducing support for the H.266/VVC codec and fixing several bugs including intermittent corruption in HLS streams and subtitle flickering. The update also adds enhancements for WebRTC delivery and HEVC alpha channel decoding.]]></content:encoded>
      <dc:creator><![CDATA[9to5Linux]]></dc:creator>
      <author><![CDATA[9to5Linux]]></author>
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    <item>
      <title><![CDATA[Jetson Orin Nano lacks hardware H.264 encode: Software fallback required]]></title>
      <link><![CDATA[https://industrialmonitordirect.com/blogs/knowledgebase/resolving-missing-nvv4l2h264enc-on-jetson-orin-nano?srsltid=AfmBOoqQaJEFTKhn9I6jDHnX1_NhlLWJxtrxqz1A5cZtd1HJtd8CagqQ]]></link>
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      <pubDate>Mon, 06 Jul 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[This article outlines a workaround for developers using NVIDIA's Jetson Orin Nano, which lacks hardware-based H.264/H.265 encoding capabilities. It provides detailed GStreamer configurations using the x264 software encoder to achieve live streaming on the ARM-based hardware.]]></description>
      <content:encoded><![CDATA[This article outlines a workaround for developers using NVIDIA's Jetson Orin Nano, which lacks hardware-based H.264/H.265 encoding capabilities. It provides detailed GStreamer configurations using the x264 software encoder to achieve live streaming on the ARM-based hardware.]]></content:encoded>
      <dc:creator><![CDATA[Industrial Monitor Direct]]></dc:creator>
      <author><![CDATA[Industrial Monitor Direct]]></author>
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    <item>
      <title><![CDATA[Qualcomm JPEG Encoder Patch Targets Mainline Kernel for SM8250]]></title>
      <link><![CDATA[https://lwn.net/Articles/1079580/]]></link>
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      <pubDate>Fri, 26 Jun 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[A patch series introduces support for the Qualcomm JPEG V4L2 encoder on the SM8250 SoC, enabling standard JPEG encoding via the V4L2 mem2mem framework. The driver uses device tree-described hardware resources and has been validated on the RB5 platform with v4l2-ctl and GStreamer. This upstreaming effort targets kernel media subsystem integration.]]></description>
      <content:encoded><![CDATA[A patch series introduces support for the Qualcomm JPEG V4L2 encoder on the SM8250 SoC, enabling standard JPEG encoding via the V4L2 mem2mem framework. The driver uses device tree-described hardware resources and has been validated on the RB5 platform with v4l2-ctl and GStreamer. This upstreaming effort targets kernel media subsystem integration.]]></content:encoded>
      <dc:creator><![CDATA[LWN.net]]></dc:creator>
      <author><![CDATA[LWN.net]]></author>
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    <item>
      <title><![CDATA[NetActuate deploys NETINT VPUs for hardware-accelerated C-band to IP migration]]></title>
      <link><![CDATA[https://netactuate.com/blog/c-band-transition-extending-to-video-infrastructure-at-the-edge]]></link>
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      <pubDate>Thu, 25 Jun 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[VIDEO_STREAMING_PLATFORMS_AND_INFRASTRUCTURE]]></category>
      <description><![CDATA[NetActuate has integrated NETINT Video Processing Units into its global edge infrastructure platform to provide hardware acceleration for broadcasters transitioning from C-band satellite to IP-based distribution. The offering allows operators to deploy virtualized video processing, such as FFmpeg and Gstreamer pipelines, across NetActuate's footprint for multi-site broadcast architectures.]]></description>
      <content:encoded><![CDATA[NetActuate has integrated NETINT Video Processing Units into its global edge infrastructure platform to provide hardware acceleration for broadcasters transitioning from C-band satellite to IP-based distribution. The offering allows operators to deploy virtualized video processing, such as FFmpeg and Gstreamer pipelines, across NetActuate's footprint for multi-site broadcast architectures.]]></content:encoded>
      <dc:creator><![CDATA[NetActuate]]></dc:creator>
      <author><![CDATA[NetActuate]]></author>
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    <item>
      <title><![CDATA[Eyevinn Technology launches Strom open-source GStreamer engine for visual workflows]]></title>
      <link><![CDATA[https://github.com/Eyevinn/strom]]></link>
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      <pubDate>Thu, 18 Jun 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[Eyevinn Technology has released Strom, an open-source GStreamer media pipeline engine with a browser-based node editor for real-time video flows. The system supports WebRTC, SRT, NDI, and AES67, and acts as the media backend for the Open Live production platform.]]></description>
      <content:encoded><![CDATA[Eyevinn Technology has released Strom, an open-source GStreamer media pipeline engine with a browser-based node editor for real-time video flows. The system supports WebRTC, SRT, NDI, and AES67, and acts as the media backend for the Open Live production platform.]]></content:encoded>
      <dc:creator><![CDATA[GitHub]]></dc:creator>
      <author><![CDATA[GitHub]]></author>
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    <item>
      <title><![CDATA[AWS releases updated Kinesis Video Streams code for ingestion and playback]]></title>
      <link><![CDATA[https://docs.aws.amazon.com/kinesisvideostreams/latest/dg/examples.html]]></link>
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      <pubDate>Sun, 14 Jun 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[VIDEO_STREAMING_PLATFORMS_AND_INFRASTRUCTURE]]></category>
      <description><![CDATA[Amazon Web Services (AWS) has published code examples for Kinesis Video Streams, demonstrating how developers can send and retrieve data, as well as enable HLS playback. These examples utilize various tools including a GStreamer plugin, Docker containers for RTSP sources, and the PutMedia API for sending pre-containerized video files. The documentation also provides guidance on parsing video fragments and rendering them, alongside HLS integration for web playback.]]></description>
      <content:encoded><![CDATA[Amazon Web Services (AWS) has published code examples for Kinesis Video Streams, demonstrating how developers can send and retrieve data, as well as enable HLS playback. These examples utilize various tools including a GStreamer plugin, Docker containers for RTSP sources, and the PutMedia API for sending pre-containerized video files. The documentation also provides guidance on parsing video fragments and rendering them, alongside HLS integration for web playback.]]></content:encoded>
      <dc:creator><![CDATA[Amazon]]></dc:creator>
      <author><![CDATA[Amazon]]></author>
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    <item>
      <title><![CDATA[GStreamer 1.28.4 Enhances Android FLAC Support and RTSP Client Performance]]></title>
      <link><![CDATA[https://9to5linux.com/gstreamer-1-28-4-adds-support-for-flac-decoding-and-new-codec-profile-mappings]]></link>
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      <pubDate>Fri, 12 Jun 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[GStreamer 1.28.4, a maintenance update to the open-source multimedia framework, has been released, adding support for FLAC decoding on Android and new codec profile mappings for various formats including WMV, VC1, AC3/EAC3/AC4, AAC, and H.265. The update also improves the RTSP client plugin with better error handling, authentication, HTTP tunneling, and SRTP support, alongside enhancements for WebRTC and D3D12 decoder performance on Qualcomm GPUs.]]></description>
      <content:encoded><![CDATA[GStreamer 1.28.4, a maintenance update to the open-source multimedia framework, has been released, adding support for FLAC decoding on Android and new codec profile mappings for various formats including WMV, VC1, AC3/EAC3/AC4, AAC, and H.265. The update also improves the RTSP client plugin with better error handling, authentication, HTTP tunneling, and SRTP support, alongside enhancements for WebRTC and D3D12 decoder performance on Qualcomm GPUs.]]></content:encoded>
      <dc:creator><![CDATA[9to5Linux]]></dc:creator>
      <author><![CDATA[9to5Linux]]></author>
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    <item>
      <title><![CDATA[Veo scales AI sports camera production via GPU-accelerated video pipelines]]></title>
      <link><![CDATA[https://bebee.com/dk/jobs/software-engineer-video-processing-veo-kobenhavn--theirstack-717002101]]></link>
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      <pubDate>Wed, 10 Jun 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[Veo is seeking a software engineer to develop and maintain real-time video processing pipelines for their AI-based sports camera technology. The role involves using GStreamer, GPU acceleration with CUDA and Vulkan, and will directly impact Veo's video quality and AI capabilities, affecting over 40,000 clubs globally.]]></description>
      <content:encoded><![CDATA[Veo is seeking a software engineer to develop and maintain real-time video processing pipelines for their AI-based sports camera technology. The role involves using GStreamer, GPU acceleration with CUDA and Vulkan, and will directly impact Veo's video quality and AI capabilities, affecting over 40,000 clubs globally.]]></content:encoded>
      <dc:creator><![CDATA[BeBee]]></dc:creator>
      <author><![CDATA[BeBee]]></author>
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    <item>
      <title><![CDATA[Quoting RTSP URLs Resolves KVS WebRTC Stream Issues for NVIDIA Jetson Orin Users]]></title>
      <link><![CDATA[https://forums.developer.nvidia.com/t/dahua-camera-rtsp-streaming-over-kvs-webrtc-sdk/372610]]></link>
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      <pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[VIDEO_DELIVERY_AND_CDN]]></category>
      <description><![CDATA[Users on NVIDIA's developer forums are experiencing issues streaming from Dahua IP cameras via NVIDIA Jetson Orin and Amazon KVS WebRTC SDK when RTSP URLs contain ampersands. RidgeRun engineers suggest quoting the full RTSP URL to correctly parse special characters in shell commands and GStreamer pipelines. This technical issue highlights interoperability challenges in live streaming setups involving multiple vendor components.]]></description>
      <content:encoded><![CDATA[Users on NVIDIA's developer forums are experiencing issues streaming from Dahua IP cameras via NVIDIA Jetson Orin and Amazon KVS WebRTC SDK when RTSP URLs contain ampersands. RidgeRun engineers suggest quoting the full RTSP URL to correctly parse special characters in shell commands and GStreamer pipelines. This technical issue highlights interoperability challenges in live streaming setups involving multiple vendor components.]]></content:encoded>
      <dc:creator><![CDATA[NVIDIA Developer Forums]]></dc:creator>
      <author><![CDATA[NVIDIA Developer Forums]]></author>
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    <item>
      <title><![CDATA[Building a Native Low-Latency Video Plugin for Meta Quest 3]]></title>
      <link><![CDATA[https://www.linkedin.com/posts/activity-7464752578627584002-C4VD?utm_source=social_share_send&utm_medium=member_desktop_web&rcm=ACoAAGj3G_oBm9zTAJFtljaYMuSw7tGBHblwlpI]]></link>
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      <pubDate>Mon, 25 May 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[Bo Kim developed a native Unity plugin for Meta Quest 3 that enables low-latency live H.264 video streaming into a Unity scene. The plugin processes an RTP/UDP H.264 stream via GStreamer and Android MediaCodec, rendering decoded frames into a Unity RenderTexture with full GPU-path processing. This setup achieves approximately 120ms latency for 4K video at 46fps.]]></description>
      <content:encoded><![CDATA[Bo Kim developed a native Unity plugin for Meta Quest 3 that enables low-latency live H.264 video streaming into a Unity scene. The plugin processes an RTP/UDP H.264 stream via GStreamer and Android MediaCodec, rendering decoded frames into a Unity RenderTexture with full GPU-path processing. This setup achieves approximately 120ms latency for 4K video at 46fps.]]></content:encoded>
      <dc:creator><![CDATA[Bo Kim]]></dc:creator>
      <author><![CDATA[Bo Kim]]></author>
      
    </item>

    <item>
      <title><![CDATA[FFmpeg and GStreamer: Where to Use Which, and When to Run Both - Murat Demirci]]></title>
      <link><![CDATA[https://muratdemirci.com.tr/en/ffmpeg-gstreamer/]]></link>
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      <pubDate>Wed, 20 May 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[This article outlines the distinct use cases and architectural differences between FFmpeg and GStreamer, two multimedia processing frameworks. It details when to use each for tasks like transcoding, live streaming, and specific broadcast IT applications, and provides examples of hybrid deployments. The comparison covers aspects like performance, latency, reliability, and licensing considerations for various video processing scenarios.]]></description>
      <content:encoded><![CDATA[This article outlines the distinct use cases and architectural differences between FFmpeg and GStreamer, two multimedia processing frameworks. It details when to use each for tasks like transcoding, live streaming, and specific broadcast IT applications, and provides examples of hybrid deployments. The comparison covers aspects like performance, latency, reliability, and licensing considerations for various video processing scenarios.]]></content:encoded>
      <dc:creator><![CDATA[Murat Demirci]]></dc:creator>
      <author><![CDATA[Murat Demirci]]></author>
      <enclosure url="http://muratdemirci.com.tr/logo.png" type="image/jpeg" length="0"/>
    </item>

    <item>
      <title><![CDATA[GStreamer 1.28.3 Released with Security and Playback Fixes]]></title>
      <link><![CDATA[https://linuxiac.com/gstreamer-1-28-3-released-with-security-and-playback-fixes/]]></link>
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      <pubDate>Tue, 12 May 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[GStreamer has released version 1.28.3 of its multimedia framework, which includes security fixes and improvements to playback stability. Updates target components for NVIDIA, OpenGL, V4L2, RTSP, and Apple media.]]></description>
      <content:encoded><![CDATA[GStreamer has released version 1.28.3 of its multimedia framework, which includes security fixes and improvements to playback stability. Updates target components for NVIDIA, OpenGL, V4L2, RTSP, and Apple media.]]></content:encoded>
      <dc:creator><![CDATA[Linuxiac]]></dc:creator>
      <author><![CDATA[Linuxiac]]></author>
      
    </item>

    <item>
      <title><![CDATA[Pull-Based Streaming: Software Pacing, Startup Buffering, and the State-Struct Pattern - Part 2 of 6]]></title>
      <link><![CDATA[https://acgao.com/pull-based-streaming-software-pacing-startup-buffering-and-the-state-struct-pattern-part-2-of-6/]]></link>
      <guid isPermaLink="false">34e85b0d-5cae-4c9d-b9e3-60d62d14ae24</guid>
      <pubDate>Mon, 23 Mar 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[This technical post describes implementing pull-based audio/video streaming loops using Swift structured concurrency and GStreamer appsinks, including real-time software pacing, startup buffering via a burst phase, and maintainability via a “state-struct” pattern. It details queue-pressure-aware startup boost logic, transport buffer sizing, PTS resolution/interpolation (including fallback to frame-count timelines for problematic audio timestamps), and startup gating rules such as keyframe requirements and audio/video alignment. The article also covers Annex B to AVCC conversion for Apple VideoToolbox compatibility, audio packet coalescing to reduce per-packet overhead, and detection of realtime transcoding failure based on achieved pacing ratio.]]></description>
      <content:encoded><![CDATA[This technical post describes implementing pull-based audio/video streaming loops using Swift structured concurrency and GStreamer appsinks, including real-time software pacing, startup buffering via a burst phase, and maintainability via a “state-struct” pattern. It details queue-pressure-aware startup boost logic, transport buffer sizing, PTS resolution/interpolation (including fallback to frame-count timelines for problematic audio timestamps), and startup gating rules such as keyframe requirements and audio/video alignment. The article also covers Annex B to AVCC conversion for Apple VideoToolbox compatibility, audio packet coalescing to reduce per-packet overhead, and detection of realtime transcoding failure based on achieved pacing ratio.]]></content:encoded>
      <dc:creator><![CDATA[ACGAO]]></dc:creator>
      <author><![CDATA[ACGAO]]></author>
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    </item>

    <item>
      <title><![CDATA[Debugging Deep: Fixing Video Freezes on Embedded Linux with GStreamer & Flutter]]></title>
      <link><![CDATA[https://www.linkedin.com/posts/olaoluwa-kamisi_embeddedlinux-gstreamer-flutter-activity-7439693065528913920-kQUy?utm_source=social_share_send&utm_medium=member_desktop_web&rcm=ACoAAGTM53cBASQqNv1ZbzUMya00dMoevWI4Qb8]]></link>
      <guid isPermaLink="false">a3cc2738-d554-40c7-87e3-f0f0756a3d3f</guid>
      <pubDate>Tue, 17 Mar 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[The author describes diagnosing intermittent lag, frame drops, and freezes in a Flutter-based video streaming app running on a Raspberry Pi 4 with embedded Linux, correlated with kernel messages indicating SWIOTLB buffer exhaustion and high CPU usage. They attribute the issue to a GStreamer pipeline forcing RGBA conversion via videoconvert, causing GPU-to-CPU copies and memory pressure, and report resolving it by switching to glimagesink to enable DMA-BUF/EGL zero-copy rendering and reduce CPU load.]]></description>
      <content:encoded><![CDATA[The author describes diagnosing intermittent lag, frame drops, and freezes in a Flutter-based video streaming app running on a Raspberry Pi 4 with embedded Linux, correlated with kernel messages indicating SWIOTLB buffer exhaustion and high CPU usage. They attribute the issue to a GStreamer pipeline forcing RGBA conversion via videoconvert, causing GPU-to-CPU copies and memory pressure, and report resolving it by switching to glimagesink to enable DMA-BUF/EGL zero-copy rendering and reduce CPU load.]]></content:encoded>
      <dc:creator><![CDATA[OlaOluwa Kamisi]]></dc:creator>
      <author><![CDATA[OlaOluwa Kamisi]]></author>
      
    </item>

    <item>
      <title><![CDATA[The Hardware Is Only Half the Story: Deployment Speed Depends on Software]]></title>
      <link><![CDATA[https://www.linkedin.com/posts/anita-flejter_so-you-want-a-vpu-heres-the-no-drama-way-activity-7416483343313272832-ajGp?utm_source=social_share_send&utm_medium=member_desktop_web&rcm=ACoAAGL7VScBFouPZMndGe4u1XoGMqAr87CJPDU]]></link>
      <guid isPermaLink="false">9c2b9622-068b-45b2-a68b-01a61256e6aa</guid>
      <pubDate>Mon, 12 Jan 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[]]></category>
      <description><![CDATA[In the latest episode, Kenneth Robinson outlines three methods for integrating NETINT VPUs into production pipelines, highlighting the benefits of APIs, FFmpeg, and GStreamer. This guidance is crucial for professionals transitioning workloads or optimizing GPU-based systems in streaming video.]]></description>
      <content:encoded><![CDATA[In the latest episode, Kenneth Robinson outlines three methods for integrating NETINT VPUs into production pipelines, highlighting the benefits of APIs, FFmpeg, and GStreamer. This guidance is crucial for professionals transitioning workloads or optimizing GPU-based systems in streaming video.]]></content:encoded>
      <dc:creator><![CDATA[Anita Flejter, EMBA, MSBA]]></dc:creator>
      <author><![CDATA[Anita Flejter, EMBA, MSBA]]></author>
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    </item>

    <item>
      <title><![CDATA[The Hardware Is Only Half the Story: Deployment Speed Depends on Software Path]]></title>
      <link><![CDATA[https://www.linkedin.com/posts/kennethrobinson08_so-you-want-a-vpu-heres-the-no-drama-way-activity-7416483344349044737-62jY?utm_source=social_share_send&utm_medium=member_desktop_web&rcm=ACoAAGL7VScBFouPZMndGe4u1XoGMqAr87CJPDU]]></link>
      <guid isPermaLink="false">43935f69-9c43-49d3-aa4e-8097431a8506</guid>
      <pubDate>Mon, 12 Jan 2026 00:00:00 GMT</pubDate>
      <category><![CDATA[]]></category>
      <description><![CDATA[In this episode, Kenneth Robinson discusses three effective methods for integrating NETINT VPUs into production pipelines, emphasizing the significance of upstreaming SDKs into FFmpeg and GStreamer for smoother operations and reduced maintenance efforts.]]></description>
      <content:encoded><![CDATA[In this episode, Kenneth Robinson discusses three effective methods for integrating NETINT VPUs into production pipelines, emphasizing the significance of upstreaming SDKs into FFmpeg and GStreamer for smoother operations and reduced maintenance efforts.]]></content:encoded>
      <dc:creator><![CDATA[Kenneth Robinson]]></dc:creator>
      <author><![CDATA[Kenneth Robinson]]></author>
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    </item>

    <item>
      <title><![CDATA[Position: #DevSecOps Engineer – AI Media Streaming (GStreamer) – Bellevue, WA (Hybrid)]]></title>
      <link><![CDATA[https://www.linkedin.com/feed/update/urn:li:groupPost:10529815-7393650627387699201?utm_source=social_share_send&utm_medium=member_desktop_web&rcm=ACoAAGFy9awBuJMA4eGIdU1X0QmiVEEA4v-0fJg]]></link>
      <guid isPermaLink="false">df8b3ce8-8907-4ca0-ae63-4889221c2d7f</guid>
      <pubDate>Mon, 10 Nov 2025 00:00:00 GMT</pubDate>
      <category><![CDATA[]]></category>
      <description><![CDATA[A leading media streaming company is hiring a DevSecOps Engineer to enhance its real-time AI media streaming pipeline using GStreamer technology. This hybrid role emphasizes production support, automation, and collaboration with cybersecurity professionals, presenting significant opportunities for industry advancement.]]></description>
      <content:encoded><![CDATA[A leading media streaming company is hiring a DevSecOps Engineer to enhance its real-time AI media streaming pipeline using GStreamer technology. This hybrid role emphasizes production support, automation, and collaboration with cybersecurity professionals, presenting significant opportunities for industry advancement.]]></content:encoded>
      <dc:creator><![CDATA[Paladugu Vijaya]]></dc:creator>
      <author><![CDATA[Paladugu Vijaya]]></author>
      
    </item>

    <item>
      <title><![CDATA[DevSecOps Engineer - AI Media Streaming (GStreamer)]]></title>
      <link><![CDATA[https://www.linkedin.com/feed/update/urn:li:groupPost:13724836-7393648514540625920?utm_source=social_share_send&utm_medium=member_desktop_web&rcm=ACoAAGFy9awBuJMA4eGIdU1X0QmiVEEA4v-0fJg]]></link>
      <guid isPermaLink="false">5132e76f-f21d-4c50-8825-b31e83112428</guid>
      <pubDate>Mon, 10 Nov 2025 00:00:00 GMT</pubDate>
      <category><![CDATA[]]></category>
      <description><![CDATA[IntentCX is seeking a DevSecOps Engineer to enhance its Python-based GStreamer media pipeline for AI-driven audio streaming, impacting real-time customer engagement solutions. This role requires expertise in media streaming, security compliance, and performance stability, providing significant growth opportunities in the streaming industry.]]></description>
      <content:encoded><![CDATA[IntentCX is seeking a DevSecOps Engineer to enhance its Python-based GStreamer media pipeline for AI-driven audio streaming, impacting real-time customer engagement solutions. This role requires expertise in media streaming, security compliance, and performance stability, providing significant growth opportunities in the streaming industry.]]></content:encoded>
      <dc:creator><![CDATA[Akola Aravind]]></dc:creator>
      <author><![CDATA[Akola Aravind]]></author>
      
    </item>

    <item>
      <title><![CDATA[We’re Hiring: DevSecOps Engineer in Bellevue, WA]]></title>
      <link><![CDATA[https://www.linkedin.com/feed/update/urn:li:groupPost:10529815-7393656588097634304?utm_source=social_share_send&utm_medium=member_desktop_web&rcm=ACoAAGFy9awBuJMA4eGIdU1X0QmiVEEA4v-0fJg]]></link>
      <guid isPermaLink="false">f4708dac-5bbb-4436-a476-135ba0cbeef7</guid>
      <pubDate>Mon, 10 Nov 2025 00:00:00 GMT</pubDate>
      <category><![CDATA[]]></category>
      <description><![CDATA[RR Software Solutions is seeking a DevSecOps Engineer with a strong background in Python and experience in real-time media streaming technologies, including GStreamer. This hybrid role presents an opportunity for professionals to engage with advanced AI technologies in the media streaming sector.]]></description>
      <content:encoded><![CDATA[RR Software Solutions is seeking a DevSecOps Engineer with a strong background in Python and experience in real-time media streaming technologies, including GStreamer. This hybrid role presents an opportunity for professionals to engage with advanced AI technologies in the media streaming sector.]]></content:encoded>
      <dc:creator><![CDATA[Paladugu Vijaya]]></dc:creator>
      <author><![CDATA[Paladugu Vijaya]]></author>
      
    </item>

    <item>
      <title><![CDATA[Position: #DevSecOps Engineer – AI Media Streaming (GStreamer) – Bellevue, WA (Hybrid)]]></title>
      <link><![CDATA[https://www.linkedin.com/posts/paladugu-vijaya-75392122a_devsecops-activity-7393650181516406784-xgTd?utm_source=social_share_send&utm_medium=member_desktop_web&rcm=ACoAAGAWbOQBYeewIRExvVrSjdLw5lJh_2YJ19k]]></link>
      <guid isPermaLink="false">ab6ad2ac-ad3f-4de2-b30d-bf6426bee5ab</guid>
      <pubDate>Mon, 10 Nov 2025 00:00:00 GMT</pubDate>
      <category><![CDATA[]]></category>
      <description><![CDATA[A DevSecOps Engineer position is available in Bellevue, WA, focusing on real-time AI media streaming and GStreamer technology. This role emphasizes 24/7 support and automation, presenting a valuable opportunity for professionals looking to advance their expertise in low-latency streaming services.]]></description>
      <content:encoded><![CDATA[A DevSecOps Engineer position is available in Bellevue, WA, focusing on real-time AI media streaming and GStreamer technology. This role emphasizes 24/7 support and automation, presenting a valuable opportunity for professionals looking to advance their expertise in low-latency streaming services.]]></content:encoded>
      <dc:creator><![CDATA[Paladugu Vijaya]]></dc:creator>
      <author><![CDATA[Paladugu Vijaya]]></author>
      
    </item>

    <item>
      <title><![CDATA[DevSecOps Engineer – AI Media Streaming Position Available in Bellevue, WA]]></title>
      <link><![CDATA[https://www.linkedin.com/feed/update/urn:li:groupPost:10529815-7393650627387699201?utm_source=social_share_send&utm_medium=member_desktop_web&rcm=ACoAAGAWbOQBYeewIRExvVrSjdLw5lJh_2YJ19k]]></link>
      <guid isPermaLink="false">eae3701f-4ac8-4507-96f7-08fae1b9561f</guid>
      <pubDate>Mon, 10 Nov 2025 00:00:00 GMT</pubDate>
      <category><![CDATA[]]></category>
      <description><![CDATA[A hybrid DevSecOps Engineer position is available in Bellevue, WA, focusing on enhancing real-time AI media streaming using GStreamer and Python. This role is crucial for maintaining high availability and security in streaming services, appealing to professionals in the tech industry.]]></description>
      <content:encoded><![CDATA[A hybrid DevSecOps Engineer position is available in Bellevue, WA, focusing on enhancing real-time AI media streaming using GStreamer and Python. This role is crucial for maintaining high availability and security in streaming services, appealing to professionals in the tech industry.]]></content:encoded>
      <dc:creator><![CDATA[Paladugu Vijaya]]></dc:creator>
      <author><![CDATA[Paladugu Vijaya]]></author>
      
    </item>

    <item>
      <title><![CDATA[Hiring: DevSecOps Engineer – AI Media Streaming (GStreamer)]]></title>
      <link><![CDATA[https://www.linkedin.com/feed/update/urn:li:groupPost:99563-7392193857666539520?utm_source=social_share_send&utm_medium=member_desktop_web&rcm=ACoAAGBcd5MBY7TFhdKY4TuIwNpICgM0rSWESrk]]></link>
      <guid isPermaLink="false">16503984-a129-4fd8-9b9a-e4436379da3d</guid>
      <pubDate>Thu, 06 Nov 2025 00:00:00 GMT</pubDate>
      <category><![CDATA[]]></category>
      <description><![CDATA[A contract position is available for a DevSecOps Engineer with over 12 years of experience in AI media streaming, specifically requiring expertise in GStreamer. This role is significant for professionals as it emphasizes the growing demand for secure, efficient media streaming solutions.]]></description>
      <content:encoded><![CDATA[A contract position is available for a DevSecOps Engineer with over 12 years of experience in AI media streaming, specifically requiring expertise in GStreamer. This role is significant for professionals as it emphasizes the growing demand for secure, efficient media streaming solutions.]]></content:encoded>
      <dc:creator><![CDATA[Venugopal Reddy Rondla]]></dc:creator>
      <author><![CDATA[Venugopal Reddy Rondla]]></author>
      
    </item>

    <item>
      <title><![CDATA[Job Opportunity: DevSecOps Engineer in AI Media Streaming]]></title>
      <link><![CDATA[https://www.linkedin.com/posts/patla-roy_hiring-hiringnow-hybrid-activity-7392204503175000065-Shnp?utm_source=social_share_send&utm_medium=member_desktop_web&rcm=ACoAAGBcd5MBY7TFhdKY4TuIwNpICgM0rSWESrk]]></link>
      <guid isPermaLink="false">027f5a6e-2906-42d6-84da-9ed18e03e9e1</guid>
      <pubDate>Thu, 06 Nov 2025 00:00:00 GMT</pubDate>
      <category><![CDATA[]]></category>
      <description><![CDATA[A 6-month contract position is available for a DevSecOps Engineer with expertise in AI Media Streaming using GStreamer, located in Bellevue, California. This role offers a hybrid work model, presenting a significant opportunity for professionals in the streaming technology sector.]]></description>
      <content:encoded><![CDATA[A 6-month contract position is available for a DevSecOps Engineer with expertise in AI Media Streaming using GStreamer, located in Bellevue, California. This role offers a hybrid work model, presenting a significant opportunity for professionals in the streaming technology sector.]]></content:encoded>
      <dc:creator><![CDATA[Patla Roy]]></dc:creator>
      <author><![CDATA[Patla Roy]]></author>
      
    </item>

    <item>
      <title><![CDATA[Job Opening: DevSecOps Engineer – AI Media Streaming (GStreamer)]]></title>
      <link><![CDATA[https://www.linkedin.com/feed/update/urn:li:groupPost:6749504-7392205876809490433?utm_source=social_share_send&utm_medium=member_desktop_web&rcm=ACoAAGBcd5MBY7TFhdKY4TuIwNpICgM0rSWESrk]]></link>
      <guid isPermaLink="false">56dfd4ad-5e87-47a6-8ad5-0491ad8ed6a2</guid>
      <pubDate>Thu, 06 Nov 2025 00:00:00 GMT</pubDate>
      <category><![CDATA[]]></category>
      <description><![CDATA[A six-month contract position is available for a DevSecOps Engineer specializing in AI Media Streaming using GStreamer, located in Bellevue, California. This role offers industry professionals a chance to engage in cutting-edge media technology projects while maintaining a hybrid work model.]]></description>
      <content:encoded><![CDATA[A six-month contract position is available for a DevSecOps Engineer specializing in AI Media Streaming using GStreamer, located in Bellevue, California. This role offers industry professionals a chance to engage in cutting-edge media technology projects while maintaining a hybrid work model.]]></content:encoded>
      <dc:creator><![CDATA[Patla Roy]]></dc:creator>
      <author><![CDATA[Patla Roy]]></author>
      
    </item>

    <item>
      <title><![CDATA[Integrating GStreamer 1.24 for Enhanced Video Processing Capabilities]]></title>
      <link><![CDATA[https://www.linkedin.com/posts/sysarchitect_ive-integrated-gstreamer-124-into-video-activity-7387134599358869506-ybQh?utm_source=social_share_send&utm_medium=member_desktop_web&rcm=ACoAAGDo1p4Buaw6SbdX13kf3HnEnF8bTZLny_A]]></link>
      <guid isPermaLink="false">be662447-e50d-43e6-b941-02072ee235c1</guid>
      <pubDate>Thu, 23 Oct 2025 00:00:00 GMT</pubDate>
      <category><![CDATA[]]></category>
      <description><![CDATA[The integration of GStreamer 1.24 into video processing pipelines offers improved CUDA and Vulkan support, facilitating real-time frame analysis and efficient data handling. This advancement is significant for industry professionals looking to enhance video processing performance and flexibility in production environments.]]></description>
      <content:encoded><![CDATA[The integration of GStreamer 1.24 into video processing pipelines offers improved CUDA and Vulkan support, facilitating real-time frame analysis and efficient data handling. This advancement is significant for industry professionals looking to enhance video processing performance and flexibility in production environments.]]></content:encoded>
      <dc:creator><![CDATA[Andrew Martynyak]]></dc:creator>
      <author><![CDATA[Andrew Martynyak]]></author>
      
    </item>

    <item>
      <title><![CDATA[Fluendo's H.266 GStreamer encoder outperforms x265 at equivalent bitrates]]></title>
      <link><![CDATA[https://fluendo.com/blog/h266enc_comparison/]]></link>
      <guid isPermaLink="false">aa204522-bcf5-40a5-acc5-e6494c79b15f</guid>
      <pubDate>Fri, 26 Jun 2026 03:53:29 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[Fluendo has released fluh266enc and fluh266dec, new GStreamer elements for VVC/H.266 software encoding and decoding based on the Fraunhofer vvenc library. Internal testing shows the H.266 encoder delivers superior visual quality and compression efficiency compared to the reference H.265 x265enc software encoder, requiring significantly less bitrate for equivalent quality.]]></description>
      <content:encoded><![CDATA[Fluendo has released fluh266enc and fluh266dec, new GStreamer elements for VVC/H.266 software encoding and decoding based on the Fraunhofer vvenc library. Internal testing shows the H.266 encoder delivers superior visual quality and compression efficiency compared to the reference H.265 x265enc software encoder, requiring significantly less bitrate for equivalent quality.]]></content:encoded>
      <dc:creator><![CDATA[Fluendo]]></dc:creator>
      <author><![CDATA[Fluendo]]></author>
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    </item>

    <item>
      <title><![CDATA[Neko details open-source infrastructure for real-time multi-user video control]]></title>
      <link><![CDATA[https://www.youtube.com/watch?v=6Spu_oKczQQ]]></link>
      <guid isPermaLink="false">d5e4d2a0-7e1c-4242-b97c-7f2523710c43</guid>
      <pubDate>Tue, 23 Jun 2026 09:36:34 GMT</pubDate>
      <category><![CDATA[VIDEO_STREAMING_PLATFORMS_AND_INFRASTRUCTURE]]></category>
      <description><![CDATA[Neko is an open-source, self-hosted streaming platform utilizing WebRTC and GStreamer to facilitate real-time, multi-user shared interactions with virtual browsers and applications. The system employs a serialized host-token model for control arbitration, allowing multiple users to view and interact with content while preventing input conflicts.]]></description>
      <content:encoded><![CDATA[Neko is an open-source, self-hosted streaming platform utilizing WebRTC and GStreamer to facilitate real-time, multi-user shared interactions with virtual browsers and applications. The system employs a serialized host-token model for control arbitration, allowing multiple users to view and interact with content while preventing input conflicts.]]></content:encoded>
      <dc:creator><![CDATA[YouTube]]></dc:creator>
      <author><![CDATA[YouTube]]></author>
      <enclosure url="https://i.ytimg.com/vi/6Spu_oKczQQ/maxresdefault.jpg" type="image/jpeg" length="0"/>
    </item>

    <item>
      <title><![CDATA[MediaTek 520 MVPU encounters corrupted JPEG output with GStreamer]]></title>
      <link><![CDATA[https://genio-community.mediatek.com/t/corrupted-jpeg-output-when-using-the-mvpu-on-the-genio-520/2447]]></link>
      <guid isPermaLink="false">453eca57-3345-46f3-97de-42b94f4f56db</guid>
      <pubDate>Wed, 03 Jun 2026 05:33:44 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[An engineer reported encountering corrupted JPEG output when attempting hardware-accelerated JPEG encoding on the MediaTek 520 MVPU using GStreamer v4l2 plugins. The corruption occurs for both file-based and live camera sources, though a test source pipeline works correctly. The issue indicates a potential bug or configuration problem within the platform's video processing unit or GStreamer implementation.]]></description>
      <content:encoded><![CDATA[An engineer reported encountering corrupted JPEG output when attempting hardware-accelerated JPEG encoding on the MediaTek 520 MVPU using GStreamer v4l2 plugins. The corruption occurs for both file-based and live camera sources, though a test source pipeline works correctly. The issue indicates a potential bug or configuration problem within the platform's video processing unit or GStreamer implementation.]]></content:encoded>
      <dc:creator><![CDATA[MediaTek]]></dc:creator>
      <author><![CDATA[MediaTek]]></author>
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    </item>

    <item>
      <title><![CDATA[Nerdleveltech Hiring Engineer to Advance Low-Latency AV1/VVC Streaming]]></title>
      <link><![CDATA[https://www.mediabistro.com/jobs/3539640301-low-latency-video-streaming-engineer]]></link>
      <guid isPermaLink="false">05ce0a95-777f-444b-a937-2c261023edad</guid>
      <pubDate>Wed, 03 Jun 2026 03:12:08 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[Nerdleveltech is recruiting a Full Time Video Streaming Engineer in Los Angeles to develop low-latency infrastructure. The role focuses on optimizing video pipelines and integrating Chromium Embedded Framework for real-time media delivery, supporting codecs like AV1 and VVC. This position requires expertise in GStreamer, FFmpeg, Rust, and C++.]]></description>
      <content:encoded><![CDATA[Nerdleveltech is recruiting a Full Time Video Streaming Engineer in Los Angeles to develop low-latency infrastructure. The role focuses on optimizing video pipelines and integrating Chromium Embedded Framework for real-time media delivery, supporting codecs like AV1 and VVC. This position requires expertise in GStreamer, FFmpeg, Rust, and C++.]]></content:encoded>
      <dc:creator><![CDATA[Mediabistro]]></dc:creator>
      <author><![CDATA[Mediabistro]]></author>
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    </item>

    <item>
      <title><![CDATA[GitHub - boseongkim32/quest-gstreamer: A native plugin for Unity to stream H.264 Video · GitHub]]></title>
      <link><![CDATA[https://github.com/boseongkim32/quest-gstreamer]]></link>
      <guid isPermaLink="false">30073f38-936e-4f0c-9edb-0ac6c22f6309</guid>
      <pubDate>Tue, 26 May 2026 10:46:38 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[A GitHub repository details a native Unity plugin, 'Quest GStreamer', designed for low-latency H.264 RTP/UDP video streaming to Meta Quest 3 headsets. The plugin leverages GStreamer, Android MediaCodec, and a Vulkan zero-copy render path to integrate video streams into Unity applications.]]></description>
      <content:encoded><![CDATA[A GitHub repository details a native Unity plugin, 'Quest GStreamer', designed for low-latency H.264 RTP/UDP video streaming to Meta Quest 3 headsets. The plugin leverages GStreamer, Android MediaCodec, and a Vulkan zero-copy render path to integrate video streams into Unity applications.]]></content:encoded>
      <dc:creator><![CDATA[GitHub]]></dc:creator>
      <author><![CDATA[GitHub]]></author>
      <enclosure url="https://opengraph.githubassets.com/5f4f467a123c0a78a65b5b4297fbf73ecb72aeace2d9a46b3107174eb1f6713c/boseongkim32/quest-gstreamer" type="image/jpeg" length="0"/>
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    <item>
      <title><![CDATA[feat(core): Add NVENC Encoding Support via VA-API by efortin · Pull Request #427 · elFarto/nvidia-vaapi-driver · GitHub]]></title>
      <link><![CDATA[https://github.com/elFarto/nvidia-vaapi-driver/pull/427]]></link>
      <guid isPermaLink="false">edafd172-3d02-46f1-be3c-8f7b75ff289e</guid>
      <pubDate>Tue, 07 Apr 2026 08:39:08 GMT</pubDate>
      <category><![CDATA[ENCODING_AND_SOFTWARE]]></category>
      <description><![CDATA[A GitHub pull request for the open-source nvidia-vaapi-driver adds VA-API hardware encoding support (VAEntrypointEncSlice) by wrapping NVIDIA's NVENC, enabling VA-API encoding workflows (e.g., FFmpeg, GStreamer, OBS, Chromium) to use NVIDIA hardware encode on Linux. The changes include H.264 and HEVC (including Main10) support and a CUDA-fallback IPC helper/daemon path intended to restore Steam Remote Play hardware encoding on Blackwell GPUs where 32-bit CUDA initialization fails. The author reports automated and manual tests covering encode pipelines, fuzzing/hardening, and Steam Remote Play validation.]]></description>
      <content:encoded><![CDATA[A GitHub pull request for the open-source nvidia-vaapi-driver adds VA-API hardware encoding support (VAEntrypointEncSlice) by wrapping NVIDIA's NVENC, enabling VA-API encoding workflows (e.g., FFmpeg, GStreamer, OBS, Chromium) to use NVIDIA hardware encode on Linux. The changes include H.264 and HEVC (including Main10) support and a CUDA-fallback IPC helper/daemon path intended to restore Steam Remote Play hardware encoding on Blackwell GPUs where 32-bit CUDA initialization fails. The author reports automated and manual tests covering encode pipelines, fuzzing/hardening, and Steam Remote Play validation.]]></content:encoded>
      <dc:creator><![CDATA[GitHub]]></dc:creator>
      <author><![CDATA[GitHub]]></author>
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